One Sentence Reviews

flash

I recently summed up a Boardgame in two words. Here’s my attempt at a few more one sentence reviews….

The Walking dead = Undead snake
Talisman = Ludo+
Relic = Ludo++
Risk = RSI back stabbing
Diplomacy = Friend ender
The Resistance = First to talk is the traitor
Skull and Roses = Break their mind
Twilight Struggle =Ever increasing Plate spinning
Puerto Rico = Just buy corn
Lords of Waterdeep = Big quests win, nice box
Battlestar Galactica = Probably is Cylon
Descent = Grown up heroquest
Pirates Cove  = Build ship Avoid fights
Constonopolis = Puerto Rico+
Through the Ages = Blind man Civ
Nations = through the Ages 2.0
Sid Meirs Civilization = First to fly wins
Galaxy Trucker = Keep quiet and grab the shields
7 Wonders = Lucky Pierre
Augustus = Roman bingo
Junta  = It’s always a bad year
Spartacus = Get one good warrior early
Heroquest = Always search
Warrior Knights = Barely warmed up
Citadels = Thief wins
Tsuro = Nothing to see over here
Game of Thrones = North is screwed
Modern Art =Chaos math
Zombicide = Oops my bad
Attack! = Posh Risk
Robo Rally = Dizzy racing
Eclipse = More missiles
El Grande = Omnipresence
Coup = Can’t be sure
Cards against humanity = So I’m not the only pervent
Boss Monster = Everyone loves 8 bit
Imperial = You don’t own it
Serinissima = Seamen
Death Angel = Game Over Man
Small World = Trolls win
Fury of Dracula = Fighty Scotland Yard
Letters from Whitechapel = Scotland Yard+
a Study in Emerald = A fine stew
Age of empires = I call shotgun!
Rex final days of an Empire = the Cats have it
Mansions of Madness = Long setup
Lord of the Rings = Coop hate
Cold War CIA v KGB = Blackjack plus

Feel free to add you own!

Be my Guest

As a follow on to an earlier post I’m delighted to have my first guest writer here today.  Harvey O’Brien. A lot of you will know him already, especially if you game in Dublin.  He runs with the South Dublin Gamers and UCDGamesoc.  I had the pleasure of gaming with him a few years back in his house with some of his gaming group (a great bunch of lads) and got to play a couple of games I’d never tried before.  Harvey is a real gentleman and I’m looking forward to saying hi ho at Gaelcon and getting in my gaming revenge early :).  Anyhoe, here what he has to say about a game I never really got my head around….

 

lrds

I love this game…

Dungeon Lords
Designed by Vlaada Chvatil
Publisher: Czech Games Edition
Review by Harvey O’Brien, South Dublin Boardgamers and UCDGamesoc

Top of the BGG hotness when it broke at Essen in 2009, Dungeon Lords is Vlaada Chvatil’s fiendishly fun adaptation of the old PC game Dungeon Keeper, in which you play an evil Overlord working hard to keep your traps clean and deadly, your monsters fed and happy, and your minions in good standing while the Ministry of Dungeons looks constantly over your shoulder making sure you cover your expenses. All would be fine except for the annual invasion by pesky human adventurers, drunk on tales of your fabulous wealth (greatly exaggerated) and heinous evil (it’s all a question of perspective, isn’t it?), not to mention whatever noxious concoctions the local barman was serving them as he filled their heads with this nonsense. Worse; there are a couple of burly paladins wandering around that have also begun to hear stories, and might, just might, join the party. It’s up to you to build a better dungeon to defeat the capture the heroes. Of course then there are other Dungeon Lords doing the same thing, and there’s only so many resources to go around. How will your dungeon hold up? Will your monsters stay loyal, or stomp off across the countryside complaining about your management style to anyone they don’t eat?

This last line comes from the rulebook, which is peppered with Chvatil’s goofy sense of humour, and pretty much sums up what’s on offer in Dungeon Lords. It’s a difficult euro-style worker placement game in which you have a limited number of actions per turn and an awful lot of things that need to get done. The game is totally fair, but extremely difficult: you’re not surprised by what’s going to happen because you can see well in advance what’s coming (which heroes are coming to pillage your home, what expenses you’re going to have to cover), but that doesn’t make it easier to get things right. Timing is everything, and every choice matters. Though other players aren’t directly messing with you, if you don’t watch what they’re doing, you’ll end up in very big trouble. A couple of wrong decisions and you’ll be looking at the business end of a serious trouncing. But get it right and you have that extraordinary buzz that comes from knowing you’ve got this down.

Dungeon Lords is a brain burner, and intimidating at first. It’s like a puzzle in many ways, as you try to match your monsters, traps, and tactics to the particular party of adventurers hitting you. Mages cast spells (which you can inspect if you take the appropriate action), Priests heal (but only when you attack with monsters, not traps), Thieves disarm traps (and block damage), and Warriors are just tough and lead the party (tanking particularly when thieves and healers help them out). Paladins do everything all at once. Different monsters have different skills, different kinds of traps work well against different classes. Everything has a cost, in food, gold, or ‘evil’. The more ‘evil’ you are, the more interest you attract from the toughest heroes, and there’s endgame rewards for everything you do well, including becoming Lord of Dark Deeds (evil). There is, as the rules say, no Lord of Sucking Up to the Villagers.

This is a hugely entertaining game that is brilliantly themed in spite of being built on a very smooth euro-game engine. Every choice you make is explained in thematic terms (check out the narrative around how you get food from the village), and you feel a sense of ownership of your tunnels, rooms, monsters, minions, and imps as you build your dungeon. It’s a euro, but it generates a great sense of story, and you’re completely at the centre of it. Every decision counts, and you know when things go wrong, you were maddeningly close to being right. The art by David Cochard is great, and the whole thing has a light, humorous feel that contrasts with the razor sharp gameplay rewards your concentration with a sense of fun. It’s best with four players, which is the max, though it scales rather cleverly for three and two players as well. An expansion adding a fourth ‘season’ to the dungeon year was released, as well as a follow up companion game Dungeon Petz. Recently the card game Boss Monster has taken the core experience and transferred it both to the design of 8-bit computer gaming and to card laying, but Dungeon Lords is a masterpiece of contemporary board game design that stands alone and has proved a reliable favourite in our group for five years now. I lose a lot, but I love it.

 

ACTUALLY it’s my fish

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Hey! That’s my fish is a very simple (and equally importantly cheap) game from Fantasy Flight. It’s a good one for kids (I’ve play tested it with my 6yr old and 2yr old and it’s passed with flying colors) and it’s equally good for adults. Now it’s not quite up there with ribbit but it IS very nice

Do you remember “dots” when you were a kid? A game a step up from x and o where you took it in turn to join lines between a grid of dots and try and complete squares and claim as many of these as possible. No? That’s a pity because it’s a bit like that

Each player starts with a number of penguins (more with less players) standing on an ice flow that’s made up of 50 or so hexes all stuck together which have either one two or three fishes on them.

Each turn a player can move one of their penguins in a straight line (just like the queen in chess). They cannot jump over other penguins or jump any gaps in the flow.

Now here’s the sizzle. When you move you lift the hex from the spot you just moved out of and put it on your stack of collected fish. So you can use your penguins to carve up the ice and isolate other penguins on smaller chunks of the flow with as you guessed fewer fish.

The game continues until all of the fish that can be collected are. Add up your score and the highest is the winner

It’s simple it’s fun. It’s good enough. At €13 it’s good value. Setting up the board is a bit of a pain and removing the hexes from the middle of the flow is awkward but all in all worth a visit. I’ll try it on thur with some slightly more mature players and see how it goes down

Huzzah!

Vic

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Through the Ages Online

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Through the Ages is an epic game.  It’s very highly regarded on Boardgamegeek and there’s a very good reason for that.  It is one of the best board games every conceived and I don’t say that lightly (I’ve played a few in my time and I should know).  You’ve probably seen it in a few games shops as it’s been around a while and you may have picked it up (it’s heavy and compact), thought about it and put it back. big mistake. it’s gaming nirvana.

I’ve only ever had the pleasure of playing it in person a few times but it’s been a lot of fun.  It’s also a long game.  four hours plus especially if you’re learning, but it’s well worth the time.  I have however played a few dozen games of it online and that has been fantastic.

At it’s core it’s a civ type game where you try to conquer the world (in this case get the highest civilization score) by advancing your civilization and at the same time sticking it to your opponents that are trying to do the same.  So far so standard however what it does differently it dispense with the map.  Stop stop come back it’s ok… this works.

TTA is what I would term a racetrack game, to become good as it you have to ‘drive’ it a number of times to finds it’s nuances.  EVERY time I’ve played it I’ve learned something new and I have to have played 40 games of it at this stage.

The game moves pretty quickly, you gain resources and place your pieces to setup your income for the next turn, everyone does the same, rinse and repeat.  As the ages advance you get access to newer technologies that allow you more possible actions.  It’s a fine balance between keeping your people fed, happy, protected and advancing whilst throwing spanners in your opponents works and guarding against the same happening to you.

Historical leaders pop up that when recruited give you bonuses in certain directions or little boosts.  Alexander in the early ages boosts your military but more importantly puts the frighteners on your opponents who as often as not need to divert their finite resources into military to avoid a possible drubbing.   Elvis makes your people happier and adds bonuses to some of your buildings.  There’s a stack of them in there and they’re all useful

The one thing I would say about the game is it’s not forgiving, especially if you’re playing against really good players, however it IS a joy to learn.  There IS a steep learning curve (well for me anyway) but trust me it’s worth it.

It’s max four player and interestingly playing 2,3 and 4 players makes for 3 completely different game experiences

There are a few expansions for it (I particularly like the Pope John Paul leader in the Polish version) but the base game is fine on it’s own

OK I’ve said enough, I recommend you go right now and have a look at it online

http://www.boardgaming-online.com/

If you play one game of it through I dare you to come back and tell me I was wrong

 

Vic

Warlight

Risks

 

Warlight is a free online version of the classic RISK.  Now, let’s be clear.  Risk is NOT a brilliant game.  If WOPR was playing Risk it would decide, pretty quickly that it would prefer a nice game of chess but I digress

Risk if you don’t know it is a simple dice based conquest game.  A pretty good gateway game and it’s all fine and dandy until you discover diplomacy or pretty much most other games after that.  It’s a great game if your a kid, it’s definitely better than Monopoly but then again that’s like saying I’m not as bad a serial killer as that other guy.

Warlight is the best implementation I’ve seen and there are a lot of Risk clones out there on a variety of devices.  What distinguishes Warlight from every other one is it’s very polished, it’s got a stack of extras and it’s cross platform.  It’s quite possible to start a game on your phone, play a bit on you PC then switch to your tablet and so on.  Did I mention it’s free?

In it’s favour is it adds a nice few extras so you could call it Risk++.  I like this implementation and I’ve been having fun with it.

The extras are as follows

  • LOTS and I do mean LOTS of extra maps for it
  • Games with more than 6 players
  • Multiple new strategy cards
  • Fog of war (this makes it special)
  • A good community of people

The fog of war makes for a quite different experience.  You’re never sure what you’re opponents are up to because you can only see people beside you.  Take it from me what they’re up to is NEVER good.

It also has a funky levelling up system where you score points for winning games and level up and get access to additional features.  This is clever as it ensures the other players are interested in playing and you don’t wind up in a game where half the players quit straight off.

It’s also quick.

I’ve been enjoying games against friends (particularly the ones I’ve been winning and lording it over them).  I recommend you try it soon

http://www.warlight.net

Huzzah!

Vic

wopr

 

Skull & Roses – Live at Conclave

skullroses

http://boardgamegeek.com/boardgame/92415/skull-roses

Go get a stack of beermats… got them? OK now split them into sets of four and put an X on every fourth one. Well done, you now own a copy of Skull and roses, possibly the easiest game on earth to play (this side of Knifey spooney) but no less good for that.

Skull and roses is the essence of poker.. with beermats.  It’s a bluffing game and it never fails to entertain, usually with boisterous shouts.  Conclave was no different. so when we got a game running a small crowd started to gather to shout encouragement and laugh at those who lost a round.

I love Skull and Roses and I love introducing people to it.  People pick it up after a round or two, it’s quick, it portable.

Each round you place down (secretly) either a skull or a rose (in your case a beermat with an X or not) and you then bid for how many roses you can turn over (starting with your own) without encountering a skull.  encounter a skull in your turning and you lose the round and a card.  rinse and repeat until someone has completed they’re bid (challenge) twice or everyone but you has lost their cards

Clean and Simple and a great filler especially with a good sized group.

Huzzah!

Vic

Zombie Dice

zombie

Have been trying to find games I can play with my 5 year old (have to think of the next generation of gamers) and I think this could be a hit

1. it’s cheap €12

2. It’s easy to play

3. It’s quick

4. It’s got Zombies in

More importantly he’s OK with the fact that the players will be the zombies in the game. He inquired and  I had no idea why zombies LIKE brains but he didn’t press the matter.

If you haven’t played zombie dice it’s a very simple push your luck filler game.  Well worth a look.  It’s also out on iOS but that doesn’t capture the whole feel of the dice.

 

10,000,000

10000000 (ten million), is a deceptively simple little game for the iphone. You awake (in a very nice bed) in a dungeon and have to earn 10m to escape. the 10m btw is your BEST score from a run not your total, just so you know (took me a while to figure that out) it’s a bit like puzzle gem or whatever it’s called where you try and get 3 in a row, 4 is better, 5 even better for something to happen, a BIT like tetris and a bit like gnome stones. up the top your character runs across the screen and encounters either locked doors/chests or enemies of different strengths which get tougher the further you progress Whilst this is going on in the corner of your eye you have to

  • match swords – deal damage to enemies
  • wands – deal damage to enemies
  • Keys – unlock locks Shields – protect yourself
  • Wood + Stone – Repair your castle
  • Chests – unlock stuff like keys and one off damage items

when enemies hit you they knock you back or if you get stuck behind a chest/door you slowly drift back, fall off the edge of the screen and it’s back to bed and your run is over and you count up how much you’ve made for your run.  Stone and Rock is used to unlock ‘shops’ where you can buy bigger and better stuff so all in all it’s kill enemy, get loot, buy bigger sword, meet bigger enemy, rinse repeat.  all standard stuff What’s fun about this game is it’s quick, you can play a run in a few minutes and there’s a great sense of progression as you level up and acquire more stuff, plus there’s a great one more go about the whole thing

Conclusion

This is a great little game, quick, cheap with a real one more go feel to it, once you complete it however you’re not going to play it again

JUPITER’S COCK! It’s a Drax Report

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We got to play Spartacus the boardgame last night.  It’s a cracker! NOTHING to do with the fact that I beat Drax repeatedly and went onto win.  It’s just a very nice game.  I feel it incumbent on me to make a joke about the above card so here goes, “There is nothing more reassuring than having jupiter’s cock in your hand”. So that dealt with onto the report

The Game

Spartacus is  a game of bloody combat, behind the scenes manipulation and all around cock blockery.  You hire gladiators and slaves, organise games and try and gain prestige from your actions while keeping others down.  Balance the books by betting on matches (you can’t bet against yourself btw), hiring slaves and playing intrigue cards.  Gain new equipment, slaves and fighters in the markets.  take opponents down a peg or five with intrigue and reaction cards. Fight epic matches and become the people champion.  All good Thursday night stuff.

 

The Good

The setting is excellent, it really captures the feel of the TV series (I’m told), it’s not a set of mechanics with a theme bolted on

The Gameplay is fast and direct, none of your solo play rubbish here, it’s direct and nasty, lot of options for cock blockery (pardon the pun)

The pieces are nice and solid (not up to the standard of fantasy flight but more than acceptable), plus there’s some nice pics of the slave girls

Gameplay is fast and straightforward, it’s great fun getting into the arena, just as much fun watching and betting and downright awesome watching an opponents gladiators being crushed.

Lot of routes to win

The Bad

It really needs the full four to play in a balanced way.  It’s possible for one person to get ahead with a wrecking ball of a gladiator and dominate the games HOWEVER that may have been down to our lack of imagination when it came to screwing up other players

Would have liked to see a bit higher quality printing, it’s all fine but could have been better

Session

http://boardgamegeek.com/boardgame/128671/spartacus-a-game-of-blood-treachery

photo

 

It started easy enough with a few starter gladiators and early on I won a bid for a trident (weapon) which proved devastating throughout since I could attack from a bit of range and dance away from counter attacks.  Drax went for a javelin which unfortunately for him did very little.  Mid-game I had a decent hero who was causing mayhem with his trident and Armour and beating all others in combat.  Then as is the way the others turned on me and started to hit me where it hurt my purse.  With no slaves I had to release a few of my fighters from their contracts and only some lucky betting kept my house ticking over.  Drax on the other hand with his large stock of slaves and nice abilities was coining it.  Boris slipped the clutch late game and only my jupiters cock (think humiliation card from lunch money) stopped him from winning along with SHOCK co-operation from Drax who’s normal rule of the enemy of my enemy is my friend unless it’s Vic was relaxed for a round.

All came down to a final match where I picked up a javelin and Drax and my champion entered the arena.  Early on drax landed a few choice blows and my guy was reeling.  It was looking like I would be leaving feet first when a chance throw from my Javelin wounded his hero and turned the tide a little.  After that I did better and managed to beat him to a standstill winning the game

Make no mistake this is a GREAT GAME.  it’s simple and fun, I’d rate it up there with Pirates cove or above, simple, fun and very enjoyable

An expansion is due out soon which will make it even better

I can’t wait

Huzzah!

3

Through the Ages online

tta

THIS is a work of genius.  A buddy of mine at a wedding recently alerted me to the online version of this game.  I had been threatening to learn how to play it for years but never got around to it despite having played a full game of it a few years back.  My impression of it then was a fantastic game and now…. well I have nothing but respect for it.  It is the ultimate work placement game with a large dollop of cock blockery thrown in for good measure.

In essence it’s a civilization type game without a map. And while a game like this shouldn’t work (where’s the map?) it does in spades.

The online version features several flavors of the game. The community of players are friendly and great fun to plan with and in a lot of case are Extremely good at this game.

There’s an online league which I haven’t tried yet.  It can be played on any device you care to mention.

For those of you looking at the basic graphics and wondering what the fuss is about I recommend you give it a lash and come back to me

http://www.boardgaming-online.com/

MrTimewalk

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