Quiet couple of days in board game news, which is typical for mid-August when everyone is still digesting the Gen Con haul and waiting for Essen announcements to start rolling in. A few things worth knowing about though.
The big release this week is Duel of Meloch hitting local retail shelves. Stonemaier shipped direct orders back in July, and it was available at Gen Con, but this is when your FLGS should start getting copies. It’s a standalone 2-player game that pits Scythe mechanics against Expeditions mechanics on a tight 10-location map. Forty-five minutes, no prior knowledge of either game required. If you own Scythe and/or Expeditions you can mix and match factions across all three boxes, which is a clever bit of cross-compatibility. It’s sitting at 7.6 on BGG with early ratings. Worth trying before buying — it’s a very specific itch being scratched here. Stonemaier’s product page has all the details.



Over on the BGG Hotness and the “Best of BGG August 2026” video, Drillers from CGE continues to get a lot of love. It’s a deck-builder where you’re piloting mechs through an abandoned mine, and it’s got a clever card-stand system so you always see what’s coming next. Wargamer gave it a 9/10 back in July, calling it their board game of the year so far, though they flagged some component quality issues. An 8.0 on BGG right now with 175 ratings. CGE rarely misses, and this feels like it could be a sleeper hit for the mid-weight crowd. Wargamer review here.

Greylune from William Attia (yes, the Caylus designer) is also climbing the BGG charts. It’s a worker placement game published by Sorry We Are French that reimplements Spyrium with a two-phase timing system. Early BGG buzz is very positive — 7.9 rating, though from a small sample of 43 ratings. Attia doesn’t put games out often, so when he does it’s worth paying attention. BGG page here.


Stonemaier’s Jamey Stegmaier posted a blog piece yesterday recapping some older Kickstarter lessons, and his recent post about the “proof-of-play” publishing model is still generating discussion. The idea is small print runs to generate real-world feedback before scaling up. Scott Brady from A Game Studio is pioneering it. Interesting concept for small publishers who can’t afford to bet big on untested designs.
On the crowdfunding side, the Gamefound Summer Feast wrapped up recently but several campaigns from it are still live, including Slay the Spire: The Board Game – Downfall and The Witcher: Legacy from Go On Board. Both are funded and ticking along. Food Chain Magnate Special Edition Redux is also on Gamefound if you missed it the first time around. Gamefound’s front page has the full rundown.
Worth watching: Entropy, Altera, and Harmonies: Pulse are all trending on Meeple Mountain’s tracker. Night at the Zoo from Albi and The Lord of the Rings: The King’s Gambit from Restoration Games both featured in BGG’s August best-of video. King’s Gambit isn’t due until 2027 but it’s already generating serious hype — Restoration rebuilding the Star Wars: Queen’s Gambit formula in a Lord of the Rings setting. That could be very special if they land it.
Ireland corner. The Irish Card Market Summer 2026 is this Saturday, August 15, at the Royal Marine Hotel in Dún Laoghaire — mostly TCG focused but worth knowing about if that’s your thing. Eventbrite listing here. Board Games Ireland continues their free weekly Sunday meetups at the Black Sheep on Capel Street in Dublin, run by Gavin Byrne and crew. Meetup page here. The next big tabletop convention on the island is Gaelcon 38, October 23–26 at Crowne Plaza Dublin Airport. Details at iga.ie/gaelcon. Nothing new popping up in Munster or the west right now — if anyone’s running game nights in Limerick, Cork, or Galway, let us know in the Knavecon Facebook group and we’ll signal boost it.
For the Knavecon community: Duel of Meloch hitting retail this week is relevant if any of you are Scythe or Expeditions players. It’s a compact two-player box that could work well for game nights between cons. If someone picks up a copy, bring it to the next meetup and let us know if it’s worth the €49.
One for the socials: “William Attia designed Caylus in 2005 and has basically released three games in twenty-one years. Greylune is his latest and it’s already at 7.9 on BGG. Some designers flood the market. Others just show up every seven years with something worth playing.”





















































