The Thur after the Knavecon Before – Being a Drax Report

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There was still a bit of a buzz from Knavecon 3 in the air as we sat down to game some more, like sharks that can’t stop swimming or they’ll DIE, we’re like gamers who can’t stop gaming our we’ll DIE probably of boredom.  Once you’ve warmed you brain up with gaming it’s hard to step away from it.  It’s like a mental workout you get addicted to without the sweat or foot rot.  But I digress.

I’ve never understood Mexican Standoffs in movies, I get the idea fine, just the way they play out , two parties are aiming guns at each other and it’s gets all tense.  Why doesn’t one person just pull the trigger before more people are added into the equation?  It’s like an overlord gloating when they have the hero trapped, just kill him, be done with it.  So with that in mind we sat down to play a game I’ve wanted to play for a while  Ca$h and Gun$

Cash and Guns (because I refuse to keeping type $) is a simple push your luck and bluff game.  It’s a bit like Letter of Marque but obviously better. 

You start the game with a hand of 8 cards that consist of 2 bangs, 1 bang bang bang and 5 click cards.  Each round Random money cards are drawn out to form the pot and players secretly pick one of their bullet cards from their hand and at an agreed 1,2,3 GO! all simultaneously point their gun at another player.  The players now confronted get a chance to chicken out (taking a shame token for their trouble) and those left resolve their bang, bang bang bangs and clicks acquiring wounds if they’re unlucky.  Those left unwounded share the pot.   Rinse and repeat for 8 rounds and you’re done.

Click cards do nothing, they’re just there to bluff with, bang does a wound and bang bang bang cards do a wound but go off before regular bang cards and stop the regular bang cards from happening.  Use them wisely. Three wounds and you’re out of the running.  Most money at the end wins.

So it’s a bluffing game and it’s good fun.  There’s a couple of advanced rules ALL of which should be added, particularly the hidden cop in the ranks which adds a werewolf type slant to this simple and fun filler game.

Now I didn’t Have a copy of the game and it’s impossible to get so it was carefully (not) crafted with playing cards, sticky labels and a selection of kids toys as guns.  Didn’t ruin it but when it comes back in print I’ll definitely get a copy of it.  It’s fun, it’s simple and nothing beats a stand off and having someone back down when all you had was a click in your gun

 

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After Knavecon, we’d all loaded up on games from a variety of sources and decided to have a lash of something else short,  POO!

Poo is a gentlemanly game of monkeys throwing their faeces at each other in the hope of being the least splattered. Nice. It reminds me of Lunch Money but a lot less sinister looking.  You get a hand of cards and chuck attacks and counters at each other. It’s fine, it’s relatively fast and we’ll probably never play it again.  We might I don’t know.  It’s a silly game, but it’s meant to be obviously and it’s hardly diplomacy but it’s a filler and that’s fine.

The real meat of the night was Imperial 2030. This is still a cracker of a game. We must have played it a dozen times now but it’s still fresh and it’s still really satisfying.

Despite repeating the mantra of “you don’t own the country you just invest in it” people still thought they owned the country and well they lost.

EVERY time and I do mean every time we play this game we find a rule we’ve played incorrectly.  EVERY time. This session was no exception.  It’s funny how despite playing a game slightly off it’s still a great game.  Maybe that’s the mark of a good game.  Bit hard to test though.

This time around when we played the game had a lot more conflict going on.  Countries rose and fell.  Ones that were doing badly at the start under let’s be honest, poor management, shot ahead later on.  Just like every time we play it the game ends abruptly, but not it has to be said in a bad way.

There was anger, there was tears, there was backstabbery but that’s only to be expected.  At the end one of the players, not me, won, it was close, it was bloody close, I should have won it had another round gone on. But I didn’t and I have to live with losing the game, for the rest of my life.  I don’t really want to talk about it, it’s only been days since it’s happened and the pain is close.  we WILL play this game again and vengeance will be well, anyone’s, there’s no shortage of vengeances waiting for an airing at my table

Right then, get back to what you were doing, reading rules maybe

Huzzah!

 

Vic

 

 

So that was Knavecon 3 eh?

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Knavecon 3 was a big success! If you didn’t make it to this one, you missed out! but don’t worry like we said before Knavecon is here to stay and there’s going to be one every six months.  We’ll be announcing details for the next one soon enough.

The first official Knavecon had 20+ people, the next 50+ and we’re delighted to tell you that the last one had 100+ attendees!  By my careful maths and graphing I believe Knavecon 4 will have no less than……… 2.4 million attendees.

It was a great day of gaming, myself and Dec despite a busy BUSY time got several games in and got to meet a host of new and cool people from around the country.  The venue was good, the games were good, the people were out of this world but of course we’re going to do our best to improve it for the next one.  I reckon another fifty Knavecons and we’ll have the formula just right 🙂

I left around 3am after doing a podcast with the lads from Wee Gamers but a dozen plus hardened gamers were still going strong after I left.  I understand it finished around 4am.  So that’s a solid 18 hours of gaming!

The Podcast is right here BTW.  Some people reckon it’s like listening to Morgan Freeman and Clint Eastwood talking to Ian Paisley if all three of them we’re on helium and not doing this podcast.

There’s a raft of people to thank for the event,

The Traders as ever who hauled a lot of gear from far and near to the event. A special thanks must go to those who organised competitions and gave out prizes.  The Wee gamers for their invaluable help.  The OldHammer boys who going by the success of their first game are going to be regular crowd pullers.  Those who lifted, carried, assisted, advised, supported and helped out in so many ways.

Most importantly our thanks to the attendees. Now this is something that blows me away.  There were over one hundred attendees on the day, a lot of whom I’d never met before, all of whom I handed over games to and ALL of whom went out of their way to ensure they we’re returned in perfect condition.  I didn’t lose a single game, counter, token or card on the day…. as far as I know.

From start to finish last Saturday all I heard was laughter (and some evil cackles), everyone I’m fairly sure had a good time, they took part in the spirit of the con and they got stuck in and revelled in what they enjoy.  Better still players both old and new started proper gaming for the first time and we’re hooked.

I’ve chatted with the other organisers and we agreed, it was a lot of effort to create Knavecon but it’s what we love and for us it didn’t seem like work and it certainly wasn’t a chore

Knavecon 4 is coming, it’s going to be bigger, it’s going to be better and we want you there

Huzzah!

Victor

 

 

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Invasion of the Baggins Snatchers! – an Oldhammer Presentation

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I’m REALLY excited about this.  MrSaturday and the oldhammer crew are running a participation game. Let me step out of the way and let the man speak…

The Oldhammer group will be running a participation skirmish game at KnaveCon 3, a 4 player competitive/cooperative/whatever ye like yerself raid in which rival fimir warbands have come across a sleepy halfling village ripe for the plucking. Each warband is desperate to take more than it’s share of plunder and captives back to it’s mist-shrouded home, and they must make sure to grab as much loot as they can before the halflings mysterious protectors arrive to spoil the party…

 

“Dirach Grunsgul stepped out from the cloying mists surrounded the wyrdstone and regarded the halfling settlement with a mixture of joy and disbelief. How had such an apparently defenceless village survived this long? He could see pens of sheep, stacks of corn and fat pigs amongst the small houses. There wasn’t even a defensive wall surrounding the place. He shook his head in wonder. Close by, another fimir group emerged from the morning fog. It must be Murdach and his raiders thought Grunsgul. He turned to Goll and his warriors and gave them the signal to attack. Presently the screaming began. The huge fianna fimm Odhran’s face wrinkled into a toothy grin, and he hefted his mace and plodded after the others.

The clan would eat well tonight.”

 

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If you’re a fan of oldhammer, warhammer, painting and all things cool, I recommend visiting MrSaturday’s Blog, a damn fine read.

http://mrsaturdaysmumblings.blogspot.ie/

 

The Coffee Has Landed!

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I’m delighted to announce that Pónaire Coffee will once again be the official coffee supplier for Knavecon.   Based locally in Annacotty these guys know their beans.

The other thing people remember about the last Knavecon was the coffee, fresh, strong and sharp (just like myself boom boom).  I dropped into the guys at the weekend to pick up a Large batch of coffee for next weekend they’d been specially roasting for the event.  I just finished a few cups of it and I have to say it most definitely passes muster.

We’ll be serving Pónaire coffee all day Saturday so your sleep is now invalid.  Make it your business to call into us in the Kilmurray lodge on the 1st March.  Even if you can’t stay for gaming, drop in, have a GOOD coffee and a look around.  See you on the day.

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Huzzah!

Vic

 

The Gathering Limerick coming to Knavecon

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“It wouldn’t be a party without the Gathering” (C)

We’re delighted to announce (as if you didn’t know already) that The Gathering Limerick will be once again at Knavecon.  Gary and the lads will be there not least of all to defend their honor against Dungeons and Donuts in the big Shop v Shop Netrunner throw down.

The Gathering is one of the oldest game shops in the country.  It’s been a bedrock of gaming in the west for longer than I care to remember and it’s gone from strength to strength over the years.

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The Gathering is a treasure trove of all things gaming, boardgames, card games, collectibles, Warhammer, Books, Horby, Airfix kits, GW, Paints, Gaming Paraphernalia, you name it the lads have it or can get it for you.

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As always the guys are bringing something to the party so if you’re interested in trying out The Game of Thrones Living card game, they’re going to be doing demos of it all day.  Better still they’re running a Store Championship the next day after Knavecon in the shop.

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These sanctioned events by Fantasy Flight are something special.  If you’re a collector it’s the only place you can get some unique game items

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If you’re in Limerick make it your business to call to the guys, it’s always worth a trip in not least to shoot the breeze and find out what’s running in the shop.  There’s ALWAYS something running in the shop.

https://www.facebook.com/ConclaveLimerickGamingConvention

 

 

An Occasional Good Idea – Gaming Tokens

 

 

Occasionally I come up with a good idea, you’ll have to be patient another one isn’t due for a while….

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A lot of boardgames we play have coins in them. Usually (with the exception of Age of Empires III) with cheap nasty cardboard coins or worse still flimsy paper notes.  I can’t be doing with it.  If I’m going to cough up coin for something in a game I want something solid. So here was my plan

I wanted to get a set of coins, metal ones I could re-use in any game.  It struck me that there are some really funky real world currencies out there, some with holes in them (check the pic) and some with eagles but unfortunately no dragons (that I know of).

My constraints were

  1. Had to be Cheap
  2. be Cool looking
  3. and be Cheap

I put a post on boardgamegeek and a few people suggested using Mexican or Japanese coins.  I was very impressed with BGG, within a short time I had hooked up with someone in Toyko who said he’d send me a stack of coins fresh from the bank in exchange for boring old euros.  The exchange rate it very low for Yen.

As it turned out getting money to him was difficult so I got him something else, a set of replacement meeples for a game he had and lo and behold true to his word a stack of yen arrived today.

It’s PERFECT for gaming currency, looks funky, isn’t too heavy but has that nice authentic money feel to it.

Result!

Vic

A Study in Emerald at Knavecon

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If you haven’t read Neil Gaiman’s short story “A Study in Emerald” I advise you to do it right now… I’ll wait….

Click to access emerald.pdf

It’s Cthulhu meets Sherlock Holmes with a fantastic slant on things.

Neil Gaiman teamed up with Martin Wallace to produce a game based on the short story and I’m hoping a copy of it will be dropping in my door before Knavecon and we’ll all get a chance to play it.  From all accounts it’s fantastic!

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Huzzah!

Vic

Delving Thur – Being a Drax Report

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Hello Group, I’m an evil overlord

Hello Victor !

I guess it all started with Avon from Blakes 7 then Darth Vader and before I knew it I couldn’t stop trying to bend people to my will.

It’s a textbox story but I digress….

It was Thur night and we decided (well I decided) we would have another pop at Descent, having gone to the trouble of painting a few of the models and more carefully reading the rules.  Someone had to be the evil overlord and funny enough I jumped at the chance.  Being the evil character is always more fun in games.  it’s more fun to be a werewolf in werewolf, Dracula in Fury of Dracula, Jack the Ripper in Letters from Whitechapel, the list goes on.

Descent unlike say Dungeons and Dragons is a competitive game. The overlord is actively trying to murder the adventurers not entertain them.  We played the first scenario “The Fat Goblin”, there was a small group of adventurers and here’s where I found the first flaw in Descent.  It sometimes doesn’t scale well.  From the off the good guys were under pressure.  Goblins were half inching the crops, spiders were harrying them, dice we’re betraying them it was a hard slog and things went from bad to really really bad in the second half

Descent adventures are played in two halves, act 1 and 2.  The second being tougher than the first.  In this case armed with

  1. Years of experience as being and evil overlord
  2. A relatively new group of gamers
  3. A slightly broken scenario
  4. a better command of the rules
  5. Tips on how to be Ireland’s next top Overlord

I wreeked havoc in the second act

The game doesn’t allow for the adventurers to die, they get knocked out and can recover, HOWEVER if an evil overlord wedges them in a spot with say oh I don’t know a Shadow Dragon and bunch of Poisonous giant spiders and just hammers them into unconsciousness every turn, they’ve had their chips and it’s an early shower for the party.  That’s what happened.  They we’re too small a bunch and they were overpowered early on.  So much so that the Fat Goblin in the scenario could swan about and complete his evil plans without the unwelcome attentions of the adventurers.  Game Set and Match to the Evil Overlord.  Evil Chuckle.

I’ve since checked into this and it seems this scenario is the one in the whole game that doesn’t work well with a small group.  It’s just unfortunate we had to pick it and I do hope we revisit the world of Descent again soon, it’s too good a game to be consigned to the shelf of no return.

Next up was a game I’ve successfully avoided playing for a long time

Agricola

I don’t particularly have a problem with this game, I did play it briefly once and it made some sort of sense to me.  Having played a few other games since it now reminds me a bit of Lords of Waterdeep and maybe Farmsville 🙂  No that’s unfair it’s a fine game.  It rates very highly in BGG and it is fun to play but I need to play it a good bit more before I get my head around it

That said… I did WIN the game with my limited knowledge of it but my insistence on blocking the most experience player whenever possible.

Agricola is a worker placement’s worker placement game.  It couldn’t be more work placement  if it tried.  The game starts with each player having a small holding (oh err missus) and slowing trying to increase the size and composition of their farm to score points.  A dozen or so locations on the map allow you to gain resources and spent resources to improve your farm.  As the game progresses more and more options open up and it’s a juggle between feeding your family and improving your lot.  Eat the cows? Upgrade your house to Stone? Build an oven?  While this is going on everyone else is doing the same.   The interaction comes when someone takes a space that you desperately needed that turn.

We played the standard game without the extra cards but all in all it’s a solid game, very playable.  Personally I’m more of a direct attack sort of person but this is fine.  If you want a bit of both btw I highly recommend Wealth of Nations with the War Clouds expansion

Then is was all over bar the banter

More of that soon

Huzzah!

Vic

 

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