Magic 7

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Seven has always been viewed as a special number. A lucky number, a magic number and funny enough it’s also the mostly likely outcome of rolling two dice.

Seven players on the other hand are a different story. There aren’t all that many games (at least in my library) that will entertain seven together for the whole night without dragging the holy hoop out of things with downtime. There are a few alright Battlestar, eclipse (with the add on), seven wonders but the night took it’s own course when two of the gamers drifted off together like teenagers at a disco to play Magic the Gathering

Let’s talk about the first game we played

Resistance

Resistance is a mafia type game (werewolf) but without elimination and untidy ripping out of throats. The game will happily support up to ten

It’s fast it’s simple and it’s great fun. Sometimes it’s really really good other times it’s just really good.

At the start a number of cards with rebels (good guys) or spys (not good guys) are dealt out so no one is quite sure of whom each player is (just like werewolf). In the games we played (resistance is like pastilles it’s impossible to have just one)(game) I wasn’t once a spy but do you think I was believed to be a good empire fearing rebel? NOOOOO. “Typical spy talk”, “Vic’s a spy”, “look at the big spy head on him” no one actually said at any stage.

So the good guys lost every game and the spy’s were failing missions in their sleep. It was a disaster and all because no one believed me, even the new guy. I blame myself insofar as I don’t actually blame myself I just need to change tack and reduce the amount of backstabbing I do so one day people will believe me when I make a deal..,, and I can then quickly backstab them

Definitely a game for ten at Knavecon

Huzzah!

Vic

Take My Money Already

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http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=269&esem=1

I’ve been a HUGE fan of the X-COM games right back to the Laser Squad days.  The Gallop Brothers created something wonderful that has never lost it’s appeal.

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Fantasy Flight are now releasing a boardgame version of X-COM (albeit at co-op game).  I find it hard to believe they won’t do anything but nail it as they have in the past with other licenses.

Hurray Up and release it, the safety of the world depends on it!

huzzah!

Vic

on an X-Wing and a prayer (just an X-Wing really)

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Ok I’m hooked. X-wing fever has caught hold. A sure sign is how my browser (on a number of PCs) seems to think I want squad builder when I press any letter on the keyboard.

Being silly season, we were only four last Thur and when deciding on what to play nearly everyone said “X-wing!” And so it was

No 100 point battles for us. 200pts a side? PAH! It was a full on, leaded, tackle out, no holds barred, stomp a man when he’s down 300pts a side! A real mans game and we were real men

Now X-wing is great. Lovely fantastic super but it DOES take time to setup. I reckon we were well over half an hour just setting the whole thing up powered by multiple coffees , co-operation (still getting over that) and good cheer (Drax didn’t make it), Well worth the set-up entrance fee

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The Imperials (not me) took

2 x FireSprays
1 x Tie advanced
1 x Lamda class shuttle
3 x Tie interceptors (maybe it was 4)
1 x Tie Defender
1 x Tie Phantom

All top class ships none of your tie fighter muck here. All kitted out with CD players, air con and cruise control. In other words we have the models let’s throw them out there and see what happens.

On the rebel scum side (me)

6 x X-wings. Count them
The falcon
1 x Y Wing
1 x A wing

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The rebels had gone heavy missile so it was going to be noisy and fast.

Our team in the grand tradition had ignored each other during squad design and just picked our ships as the mood took us

The plan from the rebel side was to hang back and let rip with all the missiles so it was slow movement across the board whereas the imperials were straight in with the absolute bare minimum of kissing.

Initial fire from the rebels was sketchy scoring very little damage while the imperials were de-shielding left and right. I immediately took the smart route of blaming my team mate for his obvious lack of commitment and our current misfortune.

Funny enough this seemed to pay dividends and Vader in his tie advance took a nasty paddling from his young fella and his equally nasty smuggler bud.

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Having seen Vader cause a lot of trouble in earlier games I was determined to fix his wagon. Another round saw him wink out and the falcon started a slow steady tour of the battlefield with Luke side by side

At this point everyone was close up and it quickly degenerated to shillelagh law and their were wigs on the green. The tie interceptors menaced while the two firesprays lumbered around surrounded by a pride of x-wings. The x-wings harried the Firesprays like a pack of rabid dogs and eventually brought both of them down with very little damage to themselves. The A-wing cashed in its chips pretty quick. Doing what it always seems to do. Zoom around looking flashy but quickly getting smacked down like the dog in foghorn leg horn.

The phantom was a nasty contender combined with someone who knew how to use it (i.e. Not me). It started to take a toll but couldn’t hope to compete with the massed forces of all those x-wings.

Meanwhile the falcon was knocking out ships for sport. The 360 degree turret fire on it was devastating along with the re-rolls. The lamda shuttle overshot and proved hard to get back into the fight. It’s a sluggish beast and we half expected to hear beep beep beep sounds as it turned and manoeuvred.

By the time it had got back in the fight the falcon had hovered up the opposition. Once the phantom cashed in its chips it was all over bar the shouting.

The shuttle proved small beer and Luke doggedly pursued and smacked it down

At the end we had three serviceable x-wings and a perfectly fine falcon, the imperials were nowhere to be seen. (so we couldn’t’ actually see them)

The killers of the night had been Luke and the Falcon. The phantom and tie defender had been nasty but again that’s the beauty of this game. The same combo up against a different (for fun lets say better) opponent would prove a different prospect.

Make no mistake this is a fantastic game. Id go as far as to say this is the future shape of table top. Yes yes that’s heresy but I’m seeing a trend where players are for one reason or another (kids) becoming less connected with full on games like Warhammer and are drifting to fast tabletop fixes like x-wing. But Hey! That’s gaming, it’s a cauldron that’s constantly stirred by new innovations and it’s great to see x-wing doing so well. If fantasy flight continue to deliver expansions as good as the ones to date this game will be around for a very long time to come and I for one am more than happy with that

Huzzah!

Vic

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Burinating the Peasants!

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When I was a kid I used to watch British wrestling on Saturday mornings. Giant haystacks eh.. Other fellas and that was grand and dandy. It was a diversion, I knew it was all made up and I was nonplussed by the whole thing

Now I have some gaming buddies* who LOVE wrestling or more accurately watching others do it OR they did like wrestling when they were younger. I never really got it maybe that’s why I’m nonplussed by luchador. It could also be that it’s a bit too simple and samey or a couple of games are not enough to appreciate it. Either ways it’s not beeping my jeep

Luchador is a dice based combat game where wrestlers duke it out in a small cardboard ring WWE style. It’s small, portable and fairly cheap. It’s ok. It’s just ok. Bit like bread ,grand but nothing to get exited a about

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You can play tag team matches too which is the standard game plus a couple of extra rules for tagging out. When I see rules written like you must high five or it doesn’t count I groan internally

Each round players simultaneously throw four wrestle dice onto the ring which is around 10″ square or if you think in metric 10″ square go google a conversion

The idea is to land your dice inside the ring and hopefully knock your opponents out. Only dice in the ring count. There is Zero skill in this just blind luck

The dice have a number of sides

Hit
Miss
Pin
Block
Counter

Misses miss. Counters change an opponents hit into one for you. Blocks block a hit and pins can happen if the opponents energy is low enough.

You can reroll pins.

Get a hit and you roll a damage dice and hopefully reduce your opponents energy a bit. Get two hits and you can roll a special move that May or may not do a lot of damage.

The game comes with a number of wrestlers all of which are slightly different to each other insofar as Duff original, Duff lite and Cherry Duff are different to each other

I would really like someone to tell me I’ve played this wrong or there’s an advanced set of rules that make it better but for me anyhoe I wasn’t gone on it. I thought it was as skillful as a national lottery game and just plain dull.

I’m sorry but not for me

I can barely Huzzah!

 

Vic

strongbad

Never tell me the odds!

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I’ve spoken before about X-Wing miniatures game.  It’s a cracker.  Fantasy Flight have really nailed it with this.  It’s Skylanders for grown ups.

When I say they’ve nailed it they’ve gotten everything right.

  • Gorgeous pre painted scale models of the ships – CHECK!
  • Great game play – CHECK!
  • Captures the feel of Star Wars – CHECK!
  • it doesn’t stray near episodes 1-3 – CHECK!
  • It’s relatively  inexpensive – CHECK!

The more I play this game the more I like it and to be honest I had better, I’m pot committed on it having been swayed by the beauty of the models.  Between myself and my x-wing buddy (there are no buddies in gaming) we’ve amassed a good collection of models and last Friday night was a chance to get in a few games.

I’d picked up a few new models from the second and third waves over the last few months and they’d sat gathering dust on my gaming shelf.  Time to crack them open!

Coming to the party were the B-Wing and the New Imperial Phantom.    I’d played a few small games of it at Brocon and had a thirst for more.  The games at Brocon were straight out of the starter kit, One X-Wing versus Two Tie Fighters.

If X-wing were a Massive Multiplayer Game then the B-Wing would be a Tanker.  A slow slugger than can take one for the team.  It’s dog slow and gets stressed very easily.  You can equip it with a range of missiles and it can really pack a punch.

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In hindsight showing my hind was a mistake

Now the phantom is a fighter in MMO parlance. It’s nimble. It can deal out a paddling like it was making butter but it can’t take too much abuse. It’s also got a natty cloaking device which is new and despite what you might have in your head about how that should work from watching too much Star Trek it’s more a big move boost than a cloak in the traditional sense

Now I’m no expert on x-wing so were still at the learning as we go stage as far as what’s a good squad build.  In gaming I find this the sweet spot, where the game is new enough that you’re not sick of it or stuck in a rutt but you know the rules well enough that you don’t make basic mistakes.

For the first few games I took a tie fighter (backstabber)(who’d have thought) and the phantom whilst my opponent took a B wing and an A wing

Just like him I love the A wing. I’ve never seen it do anything outside of running around excitedly like a my little pony but it does look real purdy.  I’ve two of them now so they can run together all giggly and no doubt fall down a bit.

The combo of tie and phantom was fantastic. In retrospect my higher pilot value for both ships was what did it.  The four attack dice on the phantom coupled with a high pilot value was devastating. In the three games we played I was able to deploy last then zoom in with both and take out the A wing then dance around the B wing like it was a fat mall cop

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Oh OH!

In fairness I was fantastically lucky with dice rolling. At one stage I rolled a crit on my first shot at the A wing and scored two hits directly on the hull taking it out effectively with one dice

The same went for evades. I was having a great few games up until the last where cockiness showed me what a B wing can do up close and personal

After that it was a few A wing v Tie fighter battles. All good

X-Wing is impressing the hell of me.  It’s been a slow grow since I haven’t gotten to play it that much.  It is essentially a two player game and that doesn’t fit well on thur nights.

My next port of call with this adventure will be X-Wing on VASSAL

If you haven’t looked at VASSAL you need to have a google.  I’ll be doing a full report on it soon

For now Huzzah and happy gaming

Vic

 

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Stay on Target

 

Always wash your Gi before an assasination

ninja

Ninjas didn’t Actually wear black. Think about it, if you’re going to sneak up on someone and kill them you’ll stand out like a bad guy on CHiPs if you’re dressed completely head to toe in black. and you unlike everyone else is wearing a mask.  Brought to you by BroScience.

Ninja Dice is a nice little filler game, players take it in turn to be the Ninja and break into an increasingly difficult set of houses which consist of a number of guards, locks and citizens all of which must be overcome either through stealth or violence.   Now while the ninja is stealthily doing this the other ninjas are obviously helping him…. NOPE, they’re trying to cock block him big style.  Stop there I’m sold

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The game is very new, I’m not sure you can get it yet except via kickstarter but it’s worth looking for.

The first player takes a number of black House die and rolls them, in the first round this is four dice but in the next three it will be five then six as the houses become harder to break into.  These house dice have symbols for locks, guards and citizens or multiples of these.

The crafty ninja now rolls their white action dice and try to match up with symbols on the house,  So if they roll keys it opens a lock, sneak icon they can match them with guards and citizens,  Throwing Stars against guards and the wildcard ninja symbol that’s anything you like.

Ninjas get to hold and reroll whichever dice they like but there’s a time limit which I’ll explain badly later.

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So far so Yahtzee but there’s a couple of dice I didn’t mention (drip feeding the rules you see).  The ninja can also roll a (can’t remember the real name so I’ll make something up) Abundance dice  that you put with a sneak/star/lock/wild dice to give you four of them.

In addition to all this the aforementioned palsied ninjas are flinging arrows at you. the DIRECTION the dice lands in (in a similar fashion to an artillery dice in warhammer) determines whom gets hit.  The weasel like ninja breaking in has a final symbol he can roll a catch arrow one that stops him from being skewered by an arrow.

Since the arrows are flying nilly willy it’s quite possible to hit another spectator ninja.  Hitting someone will reduce their score by one and it’s the DICE of the other players you’re aiming at, not as we first though the players themselves who squirmed and moved through the first half of the game to avoid incoming fire.

If a spectator ninja rolls an hourglass symbol they lose their dice and if all the spectators roll them it’s time up for the thieving ninja.

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If the main ninja succeeds in breaking into the house they get a score for what they overcame and a bonus if they did it stealthily rather than with ninja stars.  They can at any stage of course wimp out and leave the house but they lose out on score.  So it’s a push your luck game.

This is a great little game. I’m going to try and pick up a copy.  It’s quick, it’s simple and the whole position on the dice is a nice mechanic.

Dice are all in now, Marvel Dice Master, Luchador! Mexican Wrestling (more on that in another post).  Quarriors! eh… not so much.  But anyway, this is a nice little filler dice game and it comes in a rather natty holder.  It’s gets a solid two thumbs up from me.

Should have a couple of copies to play at Knavecon come the day

Huzzah!

Vic

 

 

Snake in the grass

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I’ve played some bad games in my time. I’ve often bought some honkers of games but it’s certainly been a while. Snake oil is a return to bad form. It stinks. Really really stinks. Two games is more than enough for a lifetime. One is bad. I played it twice. I’ll never get that ten minutes back

The idea is fine. You play the part of a snake oil salesman and try to use a combination of two single word cards from your hand of six to pitch a sale to another player. Players take it in turn to be the customer by drawing a customer card which sets them in the role of a Student, Builder, Policeman or some such. Having listened to each pitch they decide who’s was best and that player scores a point. Yes you can see the canyon like flaw in the rules. It’s not a hidden pitch nor can it be

I remember playing a game called scruples donkeys years ago and it was the same sort of thing and just as much dog shitty as this

I can’t help but feel a few things would make the game better (brain damage being one of them). Maybe if it had an adult theme like cards against humanity. A change to the rules to stop players from blatantly cheating, being able to flog multiple cards to empty your hand.  I don’t know

I loved the idea of the game but the execution is terrible. Opening the box was a big  “is that it?” moment.

However not one to give up easy, I’m going to try and improve on the game. I really think I can’t make it worse and I’m going to make it a long term project so expect results in the next twenty odd years but I may push that out

Snake oil. Don’t ask for it by name. I’ve saved you buying a turkey.  Yes yes we’ll play it next thur

Don’t thank me

Huzzah!

Vic

snake oil

Brocon 2014

 

 

 

 

 

 

Once again the good folks at Brocon put on a fantastic Convention.  A big thank you to the hospitality of the guys, the entrance and the rather sweet T-Shirt.  Great days gaming and it’s still rocking on the whole weekend.  Get down there tomorrow (Sunday) and you’re guaranteed a good time.   Great to catch up with the gamers from all around the country and do our thing.  a report on some of the games I got to play on the day soon

Huzzah!

Vic

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DiceMeister

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There is only one collectible card game I ever fell for and I fell hard. I will never love again or more accurately spend vast sums of money on one gaming system.  Oh don’t worry I got out of Magic at the right time and even made a tidy profit on my cards but by then I’d had my fill of CCGs.

I played Magic the Gathering back when Unlimited was the current set and the Virgin Megastore was the only place in the country you could pick it up. That changed quickly. I have no problem these days with living card games but for me anyhoe random collectables just don’t beep my jeep.  Although….. Marvel Dice Master DOES look interesting

It’s also new, fairly shiny and selling like hotcakes so if you are getting in on it, now’s a good time.  NOW NOW NOW!

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So far I have played the sum total of ONE game of it. I plan to do a bit more at Brocon. I have fellow gamers who reckon THIS is the next big thing. It’s not overly expensive (although ultra rare cards are), it’s got a fairly straightforward mechanic and it feels a bit like magic, if you played a lot of jungle decks.  The quality of the components are OK.  They weren’t bad but they weren’t as good as I would have liked.  The cards I found a bit flimsy compared to other CCGs but they don’t get moved around a lot, it’s the dice that do the work and they’re fine, plain but fine.

The game itself is a mixture of dice and cards.  Each character in your team comes with a custom dice and a little like dominion you’re constantly trading up dice to get more power (in the case of dominion gold) to buy every more powerful characters so you can send them off to biff up your opponent or keep them at home to avoid a paddling.  This is a very simple overview of how it works and when I play it a bit more I’ll do a more detailed review.

It definitely has a certain something and you can put together a good deck/stack (is there a collectable term for a group of dice?) for around  €20

I’ll report back when I know more

Huzzah!

Vic

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