Imperial Assault Redux

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“SO… What will we play ?”, this in hindsight was an asinine statement as Imperial Assault was sitting on the edge of a table, looming huge and colorful, beckoning like a bar on Bourbon Street to a brace of sailors who had just paid off. “Imperial Assault?”, the game at this stage was only short of throwing beads at the moth like gamers who were basking in it’s radiant gaming glow

Imperial assault it is and I once again slipped on the black gloves of Imperial Overlord and made plans to make the rebel scum pay for their winning impertinence last week……

I love imperial assault. I loved Descent and I own descent but I’m not IN love with it.  Imperial Assault is better.  More accessible and lots of happy.

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Now what surprised me this time around was the amount of rules we struggled to figure out. The rules are comprehenive but our usual rules expert wasn’t with us so we had to rely on our own abilities. Yes! we struggled at least for a while until it all got up to speed

My biggest enemy once again was Hubris and it came back to haunt me. The scenario in question was “Capture”, the four rebels were incarcerated in a holding cell and having busted out, had to first of all to recover their gear handily stored in a locker not too far from the cell. Now call me pedantic but after the whole Exhaust Port Gate Scandal on the Death Star SURELY the prisoner’s weapons could have been placed in a more secure receptacle than a wire basket with a “get it here” flashing neon sign above it.

The prisoner’s first task was for all of them to recover their ditty bags without which they were fairly toothless. Apart from the Wookie of course who knocked fifty shades out of the hapless storm troopers then casually walked over and recovered his bits.

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The facility was protected by both standard and elite storm troopers and a pair of smarmy imperial guards (the redshirts of the imperial assault world). At the end of each turn the imperial overlord earns points they can spend on reinforcements to bolster the defense. I opted to try two Ferrari red imperial bodyguards who floated in like demented nuns and did their best to slow down the rioting rebels. It wasn’t to be. The bodyguards as was pointed out in the painful autopsy/debrief were possibly not the best choice for containment and despite doing their best and wounding two rebels it was a one sided encounter.

One thing I noticed about the rebels is they are hard to kill let alone wound. They have wolverine like recovery and a quick rest will see all your hard won wounds on them melt away. I double and triple check the rules on this an it was so, however it mentioned that really the trick is not to kill the rebels just delay them enough that failing the scenario objectives in time will do the killing for you. It didn’t work. It was like a rugby scrum with internationals on one side and good natured vegans on the other.

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Having pushed their way into the control room the rebels then gained access to the trash compactor and despite my best efforts (or worst depending on your viewpoint) forced their way through and out to the waiting escape ship. It was one sided, it was tough and I swear on one of the other players lives it will not happen again. For a forth time.

Life as an imperial is not all roses, heads will roll

Huzzah!

Vic

The Grand Knavecon Raffle

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For all of you planning to attend or just support Knavecon I give you the Grand Raffle.  for the princely sum of €1 your name will be entered into our draw for a selection of Board Games which will be raffled on the day.  (early supporters will get two entries for their euro up until the end of March)

The prize fund will be added to as time progresses and depending on support more games will be added to the list and this post updated.  I’m hoping for some big ticket stuff

So to kick things off Knavecon are Putting up a new, unopened copy of Puerto Rico for the Raffle.

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Who’s game?

FAQ

How do we take part?  :   For every € your name will be entered into our raffle.  (you get two tickets until end of March).  local pay me in person.  Whiskey, Rifles or Glass beads will not suffice.

Can I buy Multiple tickets? : Absolutely, Tickets go on sale now at €1 each or 8 for €5.  Until the end of March to start this off we will give you double tickets.

When will the Raffle take place? :  At Knavecon, the Raffle will be drawn

Is this at all like a father Ted Raffle? : No, this is honest and fair, no staff members or their relatives will be allowed participate.  Tickets will be drawn on the day

What can I win? : The prize fund will be added to as tickets are sold, since I expect a number of companies to contribute to it, this will be a very good value raffle.

If I can’t make it to Knavecon but want to take part? : Prizes can be posted out to the winners via Parcel Motel or an Post.  P+P costs must be covered by the winner if they cannot collect or have collected on the day.

How will Prizes be allocated ? : Depending on how many games are in the draw, each winner will receive ONE boardgame as a prize for each draw,  e.g. if there are five games in the draw, five winners will be drawn.

Can I win more than once ? : Absolutely, if you’re name is drawn more than once you will receive a prize each time.

What if no-one takes part? : That’s OK, Knavecon will honour it’s undertaking and supply at a minimum a copy of Puerto Rico

SO, get cracking, get your tickets NOW for the event and take advantage of the early double ticket sale before the end of March

Watch this space

Huzzah!

Vic

Imperial Assault (and pepper)

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Descent, Descent.It’s very like Descent with laser guuuunnnnss da da da!

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Imperial assault hit our table unexpectedly last thur. By hit I mean reverently placed and as Ava Marias were sung by those assembled, gently teased open by a white gloved Jedi initiate.

Imperial assault is decent 2.5. It’s a smoother experience. It’s somehow simpler, the theme is perfect and it plays really well.

You get a lot of bang for your buck with what is an expensive game. As the owner remarked he was OK with shelling out another €20 above the price of a standard game when you see what you get.

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We played two scenarios and everyone present was Gung Ho for another game.

The similarity to descent is neither here nor there. It’s a neat system it plays well and it’s great clean no one loses an eye fun.

Once again the production quality is magnificent. The models are bang on. The cards and floor section solid. Fantasy Flight does this all so well If you’ve unboxed Descent this is it’s twin brother.

The game is similar to every dungeon crawler you’ve played. A team of up to four rebel scum try to complete a mission hindered by the imperial overlord who throws hordes of lesser Star Wars themed assailants at them. Storm troopers, check, Imperial Officers, check, Probe Droids and so on

The plucky rebel scummers have to hack their way aided by various equipment and special abilities to achieve various goals. Destroy these terminals. Grab those plans. Prepare a nutritious meal for Dark Vader etc etc. All very standard stuff but the Star Wars theme makes it that much better.

Didn't let the Wookie win this time
Didn’t let the Wookie win this time

I was lucky enough to play one mission as rebels and one as Imperial overlord.  Both are a lot of fun and the missions were very well done and In the second one right down to the wire.  too close actually, we had them and we started out laughing and pointing too early.

The game contains twenty missions that should be played through as a campaign. Experience points and cash rack up each mission and both the characters and evil empire overlord get to buy extra stuff to aid them in their games

There’s nothing new in here. Nothing particularly innovative but what it does it does really well.

I didn’t get to play the skirmish rules but I could easily see myself playing this.

I really liked this game. I could see myself playing it again no problem. Would I rush out and buy it … Maybe. I have descent 2.0 and this is too similar to justify buying it. If I didn’t own descent I’d rush out and get it

Should have a copy of it at KNAVECON and I recommend stopping by and trying it

Until then (or next week)

Huzzah!

Vic

Ok having mused over it for a day. Despite owning descent i do want a copy of this game. it’s crackin.

Bad Moon Rising – Werewolf Returns

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In a break with tradition at the last Knavecon we didn’t run our customary game of Werewolf.  Well I’m here to tell you it’s back and you WILL want to play it on the day.  Anyone who’s taken part will remember it. Fondly.

So since I’ll be the GM it’s probable I’m not a Werewolf and since Drax isn’t playing he’s probably not one either… maybe as tradition demands hang him first, just in case

Huzzah!

Vic

Starting out – Learning how to game at Knavecon

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A buddy of mine had a fantastic suggestion for Knavecon.  A Beginners group.  So we’re going to do it.  If you’ve never gamed before and are curious about the whole thing, we’ll have a table dedicated to new players and we’ll take you through a few games every new gamer should try.

One of the biggest hurdles for new gamers is learning rules (and for, well me too).  On the day we’ll have someone to mentor you on a few games, so you get fast tracked on the rules.  Sort of like a boot camp but with marginally less shouting and demeaning.

BTW in case you’re wondering the red path went to Knavecon.  yes it did. the internet is wrong.

NOW all we need is a name for the new gamer table…

 

Knavecon is on the 11th April at 10am in the Castletroy Park Hotel,

https://www.facebook.com/?q=#/profile.php?id=1587125934856909&ref=br_tf

 

New Expansion for Star Realms !

gambitThe first expansion for the electronic version of Star Realms has been released.

“To get started, download the game here if you have not already. Then, after downloading and installing the game, go to Campaigns from the Main Menu, and click Campaign 3. You will see the Buy Gambit Expansion screen — click on “registration code” in the bottom left.  Then the app will ask you to input the code that was emailed to you.

If you want to unlock the full game on other devices you own, you will need to log in to your user account. To unlock a device, go to Play Online, log in, and go to your user profile in the bottom left. From there, hit Restore Purchases and everything should unlock.

See you in the Star Realms Galaxy!”

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I’ll do a full review of it once I’ve played it for a bit.  $3.99.  go get it

Huzzah!

Vic

Trade or Die at Knavecon

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Once again Dec Noonan (famous for the “Deccie” deal) will be running the Knavecon Buy and Sell.  This has become renowned for some amazing deals and the appearance of some rare games.

If you have any games you want to Sell, THIS is the place to do it.

Huzzah!

Vic

now… Say my name. Alchemists 99% pure.

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“And, when you want something, all the universe conspires in helping you to achieve it.”
Paulo Coelho, The Alchemist

Obviously Paulo never played this game or would have realised that the universe was, as expected, indifferent to my plight.

Alchemists is a like a crazy inventors machine. All confusing levers and dials or more accurately, mysterious spots on the board to place workers upon that make no sense until you’ve played it at least once, better still if you’ve played it once with with someone who has a clue how to play the game.  I’m lucky I didn’t have to read the rules and if I had to I would still be doing so now I’ll venture.  More than likely incorrectly

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The first time you play this game you will lose. You’re not within an asses roar of coasting in on beginners luck. This game has to be test driven hard before you can begin to understand it

Alchemists is both a worker placement and an investigation game. Having played if a couple of times I’m very impressed. There are quite a few mechanics going on here  and yet it works as a seamless whole and it holds the theme together perfectly. Someone’s put a lot of thought into this game and I salute their design skills.

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If you’ve ever played dungeon lords or dungeon petz you’ll be in familiar territory. The artwork and components are top notch. The app is excellent.

I look at the design and I’m amazed how so many different elements have been woven together without any of it feeling tacked on or herniated. I also look at it and think there could never be an expansion for this game it’s too well formed.

Up to four players duke it out to be the best potion maker in the kingdom. To do this they need to figure out which ingredients (different each game) make up which potions. Expound theories on ingredients. Disprove others. Sling potions to adventurers, earn cash, make a good showing at the final expo but above all do it before your opponents do.  So all in all it’s medieval breaking bad

The old adage of if you can’t convince them confuse them applies here and it is possible to win the game by faking your way through, just not with my group. There was an incident with diplomacy some years back (I forget the details*) that branded me as untrustworthy, but hey you shag one sheep and suddenly you get a name.

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The app is absolutely integral to the game (although there’s a GM set of rules should you be on desert island) and it’s very slick. It allows you to test out potions secretly on yourself or on your capitalistic apprentice and hopefully not poison him or you. Expect many curses and shouts as you discover the herb world doesn’t always work as expected.

The game plays out over around eight rounds with the last ones having you in the spot light showing off your wares at the final scoring expo.

There’s a lot to this game. Not so much in the rules. They’re fairly straightforward but a clear path to victory is not obvious. There are numerous ways to score points and they all add up making for neck and neck racing from start to finish.  Constonopolis had a lot going on, this has a lot more, but it never feels overpowering or anything other than fun.

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I really like this game. It’s different. It’s worker placement for sure but with a lot more than your normal Fare. The app really makes it, as do the funky player screens and wild looking main board.

We Will have this at KNAVECON and I recommend a test drive If you want something challenging and different

Huzzah

Vic

There is no I in XCOM. XCOM Boardgame

shado

I love XCOM. I’ve loved XCOM since it was laser squad. Since it was UFO. I played laser squad nemesis by email. Enemy unknown and the wonderful Enemy Within and everything else in between. It’s one of the best game franchises of all time, Nothing more ,nothing less so like a Star Wars fanboy waiting for episode seven, the Boardgame was setting itself a difficult goal and a hardened critic. I needn’t have worried this was fantasy flight. They don’t mess around

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XCOM the coop Board game is a coop game, WAIT! Come back! Based on the last incarnation of UFO, XCOM the enemy within. If you haven’t played this game I highly recommend it. If you’ve played enemy unknown I still recommend enemy within its tremendous.

If you’re a fan of the video game you’ll love this incarnation it gets the vibe just right. FF as you would expect have lifted graphics straight out of the game and the build quality of the game is spot on.

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Xcom has always been a game of two halves. A strategic management game and a tactical squad based shooter. The board game concentrates on the former. You and up to three other players have to deal with  running Xcom and allocating resources to combat the myriad of problems that crop up.

The game is app driven. A very slick and free app assists your play and unlike say Descent, Heroquest etc the bad guy is played by the app. Truth be told I would have loved if one player (me) could play the aliens and micturate on the goodie goodies.  It’s not to be, it’s the app or nothing.

The four players take the roles of science officer (chose which research for which player role ) squad leader (ground troops), central officer (satellites and events) and commander (allocates the budget and emergency funding).

All of the roles rely on each other so even though it’s coop blame can be squarely levelled at one player when it all goes south. (Probably the squad leader). I got to play a couple of games on Thursday last. We lost them all. The last one was very close. I didn’t mind, it was still fun. Perhaps I should mind, we played it on easy

The game is all about resource allocation. Be it your limited budget, your pool of troopers or your murder of fighter planes.

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The turn is split into two distinct halves one timed and one not. The first dozen or so actions consist of (sometimes in no particular order) guided by the app, picking which techs to research. Picking the best choice of two upcoming crises cards. Seeing where UFOs are appearing, seeing which aliens are coming for tea in your base (you’re all out of tea), what missions are popping up and whom to allocate to defend your base, go on away missions and whom to support them.

The time section is tense. The app counts down minimum safe distance style and any time saved on one section gets transferred to another. In easy level you can pause. On normal you get some breather time. On higher levels it’s, well it’s bad, real bad. You have most certainly picked a bad day to give up sniffing glue

Once you’ve come out of the timed section you reap the seeds you set one by one and hope you haven’t made bad decisions leading up to this (you probably have). Attempts are made to conquer these problems in your in-tray and a push your luck mechanic means you can sometimes make it worse but you always know it was your fault if it all goes moobs up.

Once you’ve dealt with all these issues its back to the timed section for the next turn.

Rinse and repeat for a half dozen or less iterations until you complete the final mission.

There are a number of different scenarios that the app picks at the start so each game is different.

It’s a fun game. It’s coop. I don’t like coop games. I like xcom. It’s fast. Faster still when you lose. It’s xcom (the greatest game ever). It’s fantasy flight. It’s worth a look

Some people are against the idea of using an app for this, but it does add to it and I personally welcome our app overlord.  Hail App.

There will be a few copies at KNAVECON. I recommend you have a look, if you’re an xcom fan doubly so

Huzzah!

Vic

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