Libertalia

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Liberalia is a game I played last year at Gaelcon and really liked it. I picked up a copy at Knavecon buy and sell for a good price and I’m very happy with my purchase.

Liberalia is a pretty simple game. From a deck of thirty or so cards it sees the youngest player (not me) draw out eight random ones and the others hoist onboard the same eight character cards.

Each of the thirty characters have a special ability and some conditions for making doubloons for the owner and in a lot of cases a negative attribute that might cost you points at the end of the round

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A round consists of six days where you secretly pick a character cards and chuck it into the mix for the day. The cards gets laid out in cards number order and the lowest one first kick off their special ability (the brute for example kills the highest character in the mix, the governors daughter makes 5 doubloons if she’s the only daughter on the ship) some characters cash in at the end of the round, some of other characters if a lower value have been played and so on and so forth etcetera etcetera.

Once charters play out their special ability then in reverse order they get the choice of some of the booty available for that day (all clearly visible in advance), some of which is valuable. Less valuable, murderous or minus points.

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There’s a decent amount of player interaction, but you rarely get the chance to hammer just one specific player, so often it’s a close run points race

A special mention has to be made of the artwork. The character cards are beautifully rendered. Some of the nicest and most realistic illustrations I’ve seen in a game.

Throw in a measure of card counting and you have a fine solid game. It’s short enough that you’d like a second try after more than likely losing. It’s chaotic enough to be unpredictable but not random and the variety of cards makes for a fairly different game each time you play

Let’s be honest it had me at “pirates” and after one play, i was hooked (if you’ll pardon the pirate pun) I can see this barky hitting the table a good bit over the next few months

Huzzah! As we pirates never say

Vic

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TBG Diplomacy 2015 – Turn 1

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The First Annual TBG Diplomacy began last night (GMT)

Let’s wish our plucky generals the very best! It’s going to be rough a ride!1

  • GERMANY : Joe Morris (Ireland)
  • ENGLAND : Frank W. Roberts (Tennessee)
  • AUSTRIA : Wes Ferrer (California)
  • ITALY : Max Vaughn (Georgia)
  • FRANCE : Larry Cruz (Texas)
  • TURKEY : J.J. Novacek (North Carolina)
  • RUSSIA : Edward Uhler (Colorado)

Huzzah!

Vic

ANNUAL INTERNATIONAL BGG DIPLOMACY

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Knavecon in conjunction with The Board Game Group are now inviting plucky Generals to apply for a position in what will be quite simply….

THE GREATEST GAME OF DIPLOMACY EVER PLAYED….

Seven brave souls from all around the World will compete for the ultimate bragging rights using all their diplomatic and gaming skills to win this classic game. (Knavecon and the Boardgame Group are contributing prizes for the ultimate winner including a rather nice Trophy)

If you think you have what it takes then apply in the comments below and lets get this this show on the road. (those of a delicate disposition need not apply).

The game will be played out over the coming months and chronicled by our experienced GM team.  This is the first of what will prove to be an annual event

Don’t delay, glory awaits!

Huzzah!

Vic

War of the Ring (second Ed)

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Just like Sauron I’ve had my beady eye on this game for a long time. I was glad to acquire it recently second hand but altogether perfect

War of the Ring sees between two and four players reenacting the titanic struggles of the lord of the ring series.

The free people must band together and fight off the unwelcome advances of the shadow players allowing the fellowship time to get to the cracks of doom with the one ring or with a lesser force conquer a number of shadow players fortresses. The shadow player must take over enough of the free people’s turf or corrupt the ring bearers in order to win.

So it’s capture the flag with hairy feet.

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I’ve played two games of this so far. A 1v1 and a 2v2. Both of them have been epic and both have been right down to the wire. (The free people’s just making it before the shadow player engulfed middle earth)(Boo hiss)

The game is pretty straightforward once you’ve learned the rules (all of which fit on a single handy cheat sheet provided), that said it it did take two full games before every little niggle was ironed out. There’s a couple of really good instructional videos out there and I recommend you either play someone who knows this game or study the videos or you’ll find yourself reading the rules a few times over before it sinks in. (Universal head do an exemplary rules summary well worth a look). Just like twilight struggle knowledge of the rules won’t save you from ignorance of the event cards and a number of run throughs will be required and a few visits to the strategy forums. No bad way to spend a few hours.

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The game itself is beautifully presented.(More so if you sell the house and buy the collectors edition). There are a ton of models for the various good and bad guys all cast in reasonable quality given the amount in the box. It can be a struggle to recognize the difference between say an isengard uruk versus a Mordor orc but since you’ll probably paint all 100 plus models straight off the bat it won’t be an issue for you.

This is a clever game. It captures the feel of the books magnificently. The way the game played out each time was perfectly believable. Gandalf the grey pops his sandals in moria. Isildur defends minis tirith like a boss. Gimili rouses the dwarfs in the iron hills to war. No two games play out the same and it’s possible to try out a few what ifs.

For the amount that happens in a sitting the game is surprisingly fast. Three hours saw us setup, played and finished and we were still chasing a couple of rules during that. There is no down time in this game. You’re either planning a few moves ahead or watching in horror as something unfortunate befalls you (more so if you’re the free people)

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I like this game. The two sides play out very differently. The shadow player WILL rule middle earth. It WILL overpower the free people given time. It’s all about shock and awe. The free peeps are all about holding out, sacrificing and crowd surfing the hobbits to a victory. It’s desperate times and hopefully you have enough left in the tank for that final push when you eventually get to Mordor.

It’s also thrilling. From start to finish something is going on. No matter which side you’re always stretched to achieve what you want, making do, taking risks, setting things up for next turn, reacting to events, taking the best worst choices. It’s glorious and its my very favorite type of game.

Map based conquest, big battles, and a forgivable solid set of mechanics. Layer in a familiar world and we have a classic.

I was lucky enough to snag the second edition which sports a few improvements over the first. I know it’s an oldy (Boardgames never age they just get more expensive) but it’s my favourite game this year and I can’t wait to play again. Probably as the bad guys because well. You know. Highly recommended, doubly so if you’re a rings fan.

Huzzah!

Vic

Night of the Long Fangs – Werewolf

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Kindly Reproduced with no permission whatsoever from Dread Pirate Joe…..

DAY SIX

“If the party after the lynching of the first (and second) alpha wolves was mad, the party after the wolf cub bit the dust was insane.

A lot of people staggered home that night   
A lot fewer people assembled in the town square the next morning. 
After a headcount (which took five attempts due to mis-counting, and needing to throw up by the counter – the Mayor- it was reckoned there were 4 people missing) – or missing but known where.
Well, one was well known after last nights party. Knowing glances were exchanged.
“OK, so we all saw Mike (The Hunter) Sheehan walk up behind Mark as he was drinking his whiskey martini and shoot him in the back of the head.” announed the Mayor. “What we also know is that Mark was one of us, a villager.”
Sad noises and moans came from the crowd. Mourning the death, or nursing their heads, it is hard to say.
“However,” continued Gloria*, “we did find out this morning that Mark had a rare genetic condition which made him appear to be a werewolf. A Lycan, or something they call it.”

“But,” continued Carl*, “We do know who is missing. It is Martin and Dave. Martin and Dave seem to have both been the victims of werewolves. At least it was…  it was….”  Vomits.

“Quick,” Gloria sneers (at Carl). “There was no defensive marks. Those wolves were pissed. We can ascertain that Dave was the DOCTOR, and Martin was the Seer.”
“So, who we gonna hang tonight?” asked a voice from the crowd.”I wanna vote NOW!”
Slowly walking over to the scrawled sign on the gallows which read ‘Wurst wearwolfs ever!’, Gloria took up the piece of chalk and added a question mark.
“No votes today people,” Gloria said quietly. “We need to hang a murderer. Mike.”
RESULT: No votes today. Mike will be hanged at 5pm (game time), but can contribute to the discussion (shouting from his jail cell) until that time.

Huzzah!

Vic

A Sheep in Wolf’s clothing – Werewolf V

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I’m started to get used to games playing out in completely unexpected ways.  Werewolf is usually a game of  Hang a village, wolves kill someone, hang a village, wolves kill someone, hang a wolf if you’re lucky….

Not so the current game of werewolf.  21 souls wander around in their best Tescos PJs at all hours of the night unperturbed by the possibility of being eaten alive by wolves.  any why you may ask?

Well for the first time in the history of any games of this I’ve ever played, the wolves are being wiped out systematically.

First night : Wolves don’t succeed in eating anyone

Second Day : a Wolf is hung

Second Night : Wolves don’t succeed in eating anyone

Third Day : a Wolf is hung

Third Night : A wolf is eaten….

What the absolute heck is going on here?  Don’t ask me I’m not a wolf

Huzzah!

Vic

Betrayal at the house on the Hill

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They say variety is the spice of life. I’ve no idea whom “they” are but “they” could be right. They usually are. Betrayal an the house on the hill has variety squared. Thousands of possibilities each time you play.  It’s also been around a while and it’s still popular so it must be doing something right.

The game sees you entering the titular house (bad idea) and rummaging around its bottom middle and top floors (really bad idea) until something Ghostbusters bad happens (I warned you)

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The bad could be anything (well not a man eating his own head for example), a vampire attack, the house flying into the air and only two parachutes available, zombies, a traitorous player who’s actually a vampire, serial killer or maybe a parachute etc.

Once this happens it’s everyone for themselves (no change there) and a swift exit or other objective required.

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This is a good fun game. It’s fast. An hour will see you done and dusted with the right crew and it clicks along at a tidy pace. Nothing is particularly new in this game apart from perhaps the variety of that what you’re up against. The build quality is workman but more than adequate, the rules simple and the premise simple.  It has a certain charm all of it’s own.

I’d definitely play it again which is always a good sign (then again I have a morbid curiosity). All in all a solid worth a lash game.

Huzzah!

Vic

Werewolves V – Prologue

wulfWerewolf V has begun with the able and impeccable Dread Pirate Joe as the GM once again for what’s going to prove to be a humdinger of a battle.

For those of you unfamiliar with the game.  Werewolf is a whodunnit where each player receives a secret role (some werewolves some villagers) and through the course of a number of nights try and either wipe out the villagers or put a stop to the wolves.  In this case we’re going to be playing with a fairly large group (around 20) and by email with a move per day.

I’m fully expecting to be dead within a short time so until then I’ll report back.

For your deliberation here’s how it just started thanks to Dread Pirates superlative writing skills…..

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Prologue:
Ext: It is the early hours, before dawn, in the distance, the sleepy mid-west-sterotypical small town of ‘JHFPville’ for short – is still sleeping. On a lonely road a car drives slowly.
Bob*: “This place always gives me the heebie jeebies”
Carl*: “Yeah, me too.”
Bob: “I ain’t been out to the old meat packing plant for years. Not since I wuz a kid. Kinda forgot it was there, till I read it was closed down.”
Carl (Shudders): “Yeah, me too.”
Bob: “I say, old Joe is gonna be mighty pissed that it is closed. That was his first business, yeah?”
Carl: “Yeah”
Bob: “I mean, he got lots more now, and is the frikking mayor and everything, so he gonna be all right. Don’t know whey he kept this place open for decades.”
Carl: “Maybe it was to stop the killin'”
Bob: “Man! That why you so quiet? Thats old ghost stories to scare the kids. None of that stuff ever happened. Damn, you got one helluva imaninagtion.”
Carl: “Name one person you know over the age of 60 – apart from Old Joe?”
Bob: “Well, theres a.. Now, gimmie a minute, my head ain’t that fresh at this time of night. Oh, theres… No, not him… well, there must be someone. A lot of them lie about their age.”
Carl: “Light”
Bob: “Their age, not their weight. Though some cou-“
Carl: “No. Light, at the meat packing factory.”
Bob: “This time of night? What you think, Old Joe working late?”
Carl: “Doubt it, they boarded the place up last week.”
Bob: “Damn. Someone trying to rob the place? We better get outta here.”
Carl: “Damn right. We don’t want no trouble.”
Carl increases the speed of the car and it passes quickly by the gate to the plant. After a few seconds, he slams on the brakes, and starts to reverse.
Bob: “What the hell are you doing?”
Carl: “We better go check it out.”
Bob: “Why?”
Carl: “Well, we are the police after all.”
Bob: “Chrissstake. It’s five minutes until shift change. You’re not gonna change yer mind, are ye?”
Carl drives on steadily, killing the lights on the patrol car.
Bob: “Dammit. Better call it in so. Gloria*? You there hun?”
Gloria (over the radio): “You boys better hurry up, these pancakes are looking mighty good.”
Bob turns to Carl: “You hear that, we gonna miss the frikking pancakes. Gloria, we going to be a bit late, Kojak here wants to go check out the meat packing plant. He thinks there is someone in there.”
Silence.
Bob: “Gloria, you there?”
Gloria: “Sorry boys. Got a bit of a shock there. You two come back to the station. I don’t think there is any need going there tonight. OK?”
Bob: “Sure thing. We going to high tail it back before the syrup has melted.”
Bob switches off the radio and turns to Carl.
Carl: “No. I got a feeling about this.”
Bob: “Feeling? Man you get feelings all the time. This like the time you suspected Mrs. Brewski* of running a brothel?”
Carl: “She had S&M equipment outside her house.”
Bob: “It was a chairlift.”
Carl: “I know what I saw.”
Bob: “And when you accused the reverand of being a Vampire?”
Carl: “I know what I saw.”
Bob: “And when you thought that Ole Joe was in the Mafia?”
Carl: “Look. I know that something is up. Sssh… I seen movement inside.”
Both exit the car and walk silently up to the door. Carl motions with his hands that he is going to move around the back. He draws his gun. Bob raises up his hands to his mouth and shouts:
“OK, whoever you are in there. You have three minutes to get out!”
Carl (whispering angrily): “WHAT are you doing?”
Bob: “Don’t want to disturb them. They could be armed.”
Carl: “So are we.”
Bob: “Listen, when you been doing this job as long as I have, you’ll get to- “
Carl runs into the front door, which is hanging off it’s hinges.
Bob: “Darn stoopid young…” and runs after him.
Int: The main reception is a mess, and sprawled over the floor is the remains of what was probably once a human – or an uncooked beed lasagne. Its hard to tell. Carl is leaning against the counter, vomiting.
Bob: “Well, ole Joe probably won’t be worried about the mayoral elections next year anymore.”
Carl: “How do you know it’s him?”
Bob: “That peace of flesh over on the lamp has Ole Joe’s buttocks tattoo on it. He got it for his 70th birthday.”
Carl vomits again.
In the back room they hear a loud crash, and a growling sound.
Bob: “OK whoever y’all are. Come out with yer hands up!”
Something reaches from the backroom and grabs Carl around the ankle. Carl falls face forward into his vomit, and is dragged back into the room. He grabs the side of the reception desk.
Carl: “Arrgh.. It has me…”
Bob draws his gun and fires into the room. There is no reaction from whatever is inside.
Bob: “It’s trying to get the paper stuck to your other shoe. Give it to it!”
Carl: “You *(&£$(* crazy?”
Bob rushes over, graps the paper from Carl’s free shoe and throws it into the room. Whatever it is, it lets go of Carl’s ankle. They both run outside and get into the car.
Carl: “What the hell was-“
Bob: “Drive, you idiot. Drive!”
Int: Police station, an hour later. There are two plates with half eaten pancakes on them.
Gloria: “You boys are lucky to be alive.  So this is what was on the paper then?”
Carl is holding a scrap of paper in his hand.
Carl: “Yeah, it seems to be the start of an email Ole Joe printed.”
Bob takes the paper and starts reading: “You are all domed.”
Gloria: “Ole Joe was never good with the spelling”
Bob reads on: “The plant it closing. Damn those vegetarians to hell.  They have killed us all. I have kept it at bay for nigh on the last fifty years, but now they are hungry again, and I can’t stop them myself. But I know who they are, they are -“
Carl: “What a place to get ripped off. It looked like he was going to spill the beans.”
Bob: “I know. If only he had emailed it to someone.”
Gloria goes and checks the computer: “He did. He emailed it to us.
They all crowd around the computer. The email is in the Junk folder.
Bob: “That was send over a month ago.”
Gloria: ” Yeah, it went straight into the spam. Maybe that is why Ole Joe wanted to print it off?”
Carl: “Is that the confession from the guy we let off for the Macy Murders last year?”
Bob: “Oh, why yes it is. That went into the Spam folder too.”
Carl: “Didn’t we hang someone for that?”
Bob: “Yup. He did say he was innocent right till the end. Well, ye wins some, ya loose some.”
Carl: ” – ?!”
Gloria: “Here is his email.  All the same up until… yadda yadda, Domed, hungry, ah, here.
But I know who they are, they are –
Hah ha ha I ain’t going to tell you, you bunch of halfwit hicks. Making my damn life a misery stuck in this bloody backwater for decades. Go to hell every last one of you moth*S&**(ks!”

Carl: “That was written by Ole Joe?  But he does Father Christmas at the Store.”
Gloria: “He always seemed like such a nice old man…”
Carl (whispers): “I used to sit on his knee and tell him my secrects”
Bob: “I reckons, we better call a town meeting.”
Gloria: “What we gonna do now?”
Bob: “I reckons, we better call a town meeting.”
Carl: “I think we are all in big trouble.”
Bob: “I reckons, we better call a town meeting.”
Gloria: “We better call a town meeting.”
Carl: “Good idea Gloria.”
Bob (watching them walk off to the Air Raid Siren): “What am I, chopped liver?”
Gloria: “Only one REAL cop in this whole town sonny, and you KNOW who that is? Um hmm!”
Bob (under his breath): “Ah well, may as well go to Mrs. Brewski’s whorehouse. The Rev and his Vamps will have finished their weekly card game with the Mob by now. Bar should still be open.”
Bob grabs his coat, and walks out into the early morning. At least he knew he was sorta safe-ish from the wolfen – if they were back.
*Not his real name.

Lost Leg at sea – Lost Legacy

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It was a few Knavecons ago that I was introduced to love letter for the first time. I’ve played it a LOT since then, all different versions, including the custom Knavecon version. For a game With 16 cards (well 15 really), It packs quite the charge

I’ve come across a few other 16 card games in a bag all of them good. Cypher and Lost legacy for e.g. and there’s a few more out there. They’re cheap, portable and fun.

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I got to play lost legacy last Sat. I really like it. Which is good because I own it.

It’s not a million miles from love letter but it does contain a few more tactical options in the shape of recycling the discard pile and banking multiple turns for end game as well as fewer mid game eliminations.

The game sees you trying to find the Lost legacy. Some sort of artifact of power (could be the toupee of inevitability for all I care) which will either be in someone’s hand or the discard pile. Whomever finds the card at the end or shows it in their hand or eliminates the other player during a round (a tall order) win. Rinse and repeat until someone scores 4.

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It’s simple. It’s fun. I think it’s better than love letter (even batman love letter) and I’m a big fan of love letter.

For €11 you can’t go wrong. I’m loving these small cards packs in a bag. More of this. Cypher next I reckon.

Huzzah

Vic

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