Live and Let Die

woll

I spoke above Village a few months back. An unexpectedly good worker placement game. For some reason the artwork on the box led me to believe it was an also ran formulaic twee game. I was happily incorrect

Village is a vicious worker placement generation game with no cuddly toy and no didn’t he do well. In village you have to carve out a legacy that outclasses everyone else. It’s not twee it’s not coop and it’s not team building

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The inn expansion adds some extra options to the game. Five players, two new locations, one of which has a lot of sub options open to it and beer. Lots and lots of beer

One of the new locations is the brewery. It’s simple. Use it and you get a new resource, namely beer. The inn on the other hand is a den of scum and villainy (we’ll sort of). Sitting in the pub are a number of upstanding citizens that can grant you a boon or a bonus if you ply them with the aforementioned beer. The priest for example can rig new monk appointments. The bard can remember one of your relatives in song thus giving them an extra exclusive spot in the book of remembrance. There’s a total of thirty of these rascals so there’s a bit of variety in each game. The inn is a fur lined mousetrap. (As admiral Ackbar would say) you need to send in one of your dudes to curry favor with the patrons but only a wedding will get them back out and crucially if you die in a pub no one will remember you. (I can only assume you get stepped over or become furniture when you’ve drunk your last)

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Even with all these extra options open to you the game still doesn’t feel overly complex even for beginners. Well second game beginners maybe.

I had a lot of fun with this. I would have won it had it not been for one of my less civic minded chums who got to the priest and rigged the elections. I wasn’t happy… that said I still had a great experience with this game and I’m eager for more. Again if a regular in the group didn’t have this I’d be off to buy it and the expansion in quick succession

Great game. Great expansion

Huzzah!

Vic

The Grand Raffle Part 6

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Now adding Kiddies version of 30 seconds to the Prize pile.  Bringing the prize fund up to approximately €230

Roll up, Roll up! Still time to avail of double tickets until Friday night

Huzzah!

Vic

The Grand Raffle Part 5

30 seconds

Now adding growed up version of 30 seconds to the Prize pile.  Bringing the prize fund up to approximately €205

Roll up, Roll up! Still time to avail of double tickets until Friday night

Huzzah!

Vic

The Grand Raffle Part 4

ely

Adding Elysium to the Grand Raffle.  Prize chest is now worth around €160 or so.  Roll up Roll up!

Oh and a super suggestion from a keen gamer.  Each person drawn out of the hat will get a choice of which prize they take from the fund.

Get your order in now, PM me on Facebook and take advantage of the double ticket offer open until Friday.

Huzzah!

Vic

So What makes Knavecon Special ? #3

Diplomacy

Ok I’m cheating because we’ve never really done it before, BUT, since discovering the really natty projector at Knavekids my immediate second thought for it’s use was DIPLOMACY!  I reckon this could go down as something Knavecon will be remembered for

Diplomacy is a game you need to play at least once in your life, then play it again.  Everyone remembers their first time playing it.  Some hold grudges about something that may have happened some years ago, possibly near Japan, it doesn’t matter.  What matters is you really need to play this game and you’re going to get a chance to play it at Knavecon…  I’ll teach you the rules (I DO know the rules), I’ll GM the game.  I’ll look after you and whether you’ve played it or not… you’ll leave a different person.  See you then

Huzzah!

Vic

Spy v Spy

assass

Ever watch a football final where it comes down to Penalties? It’s not so much about the ones that go in, it’s about the ones that are missed. I felt the same about Codenames which I got to see  played out a number of times at KnaveKids last weekend with a variety of players.  Missing a clue was fatal.

The games is a pretty straight forward party game with a nice theme. It was played at the con with a variety of younger and older gamers so it got a really good workout.

The game is played out on a randomly selected grid of 5×5 cards with single words on each. The Teams each elect one of their own as a spy master and they both stand at the opposite ends of the table and view a randomly picked card showing which words on the grid relate to the Blue Team and which related to the Red Team.

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The first player to start has to get their team to reveal 9, the second 8.

The spymaster looks at the grid and calls out a word that related to one or more of the words on the cards they want their team to pick. So for example they might say “Transport” and hope their team are clever enough to pick “Car” and “Road” on the grid.

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The spymasters can only use one word clues and use none of the words on the grid. If the team of guessers picks one of the agents correctly they get another go or can pass and it hops back and forth like so until the requisite amount are uncovered or the assasin is uncovered which ends the round early.

it’s simple fun, there’s a large variety of double sided cards so you’re unlikely to play the same list twice. I liked it. It was quick and simple and perfect for the age group at the convention.

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If you’re looking for a simple team game that anyone can play with a nice theme, you won’t go far wrong with this

Huzzah!

as we Spymasters often say

Vic

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