From Hell’s Heart I Stab at Thee!

Diplomacy: a Primer

dip
I’m still on a bit of a diplomacy binge. I’ve another guest writer in who’s going to tell you all about it.

Bob Burke is an old gaming friend of mine (I don’t know him that long he’s just old). No I’ve known Bob a long time and played manys the fine game and campaign with him not to mention lots of diplomacy.

He’s good at diplomacy is Bob, he’s also good at writing in fact Bob is an Author and has published to date three books (which lets be honest is more than you’ve done).  They’re rather good I recommend you go check them out

Anyhoe here’s what the wise Bob has to say about Diplomacy….

At first glance, Diplomacy seems very ordinary. Set in Pre-WW1 Europe, it has armies and fleets, each moves one space and the greater attacking force wins the contested space. First to capture 18 supply centres wins. So far, so very conventional.

What makes it different is the diplomacy aspect from which the game gets its title. A quick glance at the board will show that getting to the magic 18 supply centres all on your own is pretty much impossible. You will, therefore, have to engage with at least one other player to work together until such a time as one no longer needs the other. At the start of each turn a set period of time is assigned for these discussions to take place. During this diplomatic period, agreements are made, treaties may be signed and, here’s where the fun really begins, nothing you say or do at this stage is in any way binding! England needs to work with either Germany or France to get its forces on the mainland. If it talks to just France, then Germany has a reasonable expectation they’re working together. If England talks to both then one will know the other is a viable ally. They won’t find out for certain until the moves are revealed. If France and Germany then also talk, then England might get left out in the cold. Result: distrust, paranoia and downright skullduggery.

 

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When the moves are eventually made – and all moves are revealed at the same time so as not to spoil the fun of one player discovering they’ve been well and truly shafted by another – friendships are broken, seeds of mistrust are properly sown and at least one player will have discovered the folly of believing in the bountiful and somewhat incredible promises of territory from their former friendly neighbour.

It’s this combination of negotiation, simultaneous movement and lack of random events that make Diplomacy almost the perfect game. There’s no luck (other than what the players make for themselves); strategic awareness and the ability to build worthwhile (albeit short-term) alliances will determine the ultimate winner.

Diplomacy does have its weakneses: Italy is notoriously vulnerable, having no place to go after the first few turns, and Austria-Hungary – surrounded by four other nations – can make some short-term gains before becoming crushed by its more powerful neighbours. This makes it more difficult – but not impossible – to win with either country. The game can also get bogged down in a stalemate line where equally powerful forces on both sides of the map can’t make any breakthroughs while the game winds down to a slow, dull halt.

In Diplomacy, apart from actually winning, nothing can beat the satisfaction of performing the ultimate stab at just the right moment, a stab that both confirms a winning position and destroys the chances of an erstwhile ally. Ultimately, that’s what Diplomacy is all about. As to whether friendships will be maintained after a game: that’s another story!

 

Trust me I’m a diplomat

euro

A previous post talked about “old school”. Well it doesn’t get more old school than Diplomacy. For many Diplomacy is the king of games. For me it’s practically unplayable because for some reason everyone I’ve ever played this game with straight away attacks me the next time we play.  Haters have gotta hate I guess

Diplomacy. “The art of letting someone have your way”. It’s well named the game is all about making deals and knowing when to break them. You cannot hope to win without the help of others so if ever there was a game you will learn life skills from diplomacy is it

Some of you are old hands at this game and I’m sure more of you have crossed swords with me in the past. In which case I apologize now, I’m not sure what I was thinking when I double crossed you and there’s no way I would do it in a future game, double cross is a very harsh term. It was a misunderstanding, let’s work together! I don’t trust that other guy he said things….

Diplomacy is a simple game. It’s not a million miles from Risk, in fact the rules are even simpler. The whole sizzle of the game is movement is simultaneous and the orders are hidden.  The classic version is played with seven players on a 1900 map of Europe. Each player starts with three units. A mix of ships and armies. Each turn you submit a set of orders which consist of move here, support A unit to move somewhere or convoy a unit across the sea. The magic here is you can support or convoy other players units so it’s all about making deals

dip

Dip is a long game, playable in a variety of ways. The classic is face to face where you have half an hour to take your turn. I’ll say that again, yes half and hour. The majority of this time is taken up with making deals and let’s be honest barefaced lying to your opponents.

Deals are non binding. I remember teaching a group of newbies this game at a con years ago in UL and saying just that. Two of them grinned a little. One of them won it

Half an hour may seem like a lot for a turn but it’s not. A week when playing by email is more like it. I’ve known People to play it with a months turn. Bare in mind this is before you send in orders to move chances are three units from one region to another

The objective of the game is to capture territories some of which start neutral. Some of these contain supply centers (cities) and you gain extra units the more supply centers you control. Capture enough and you win. Easy as that. Not

This game is hard. There’s six other players gunning for you and you have to trust them at some stage or you won’t get anywhere. Get your revenge in first.  Actually I’m terrible at this game and I’m going to let better (all) guest writers have their say on this game later on

Volumes could and have been written on strategies for this game and make no mistake there are no games more strategic than this.  It’s all about the planning.

I love this game. It really is the king of games and if you have never played it then I’m going to give you a chance to soon otherwise you’ll be missing out and I can’t have that. I might even throw a prize for the eventual winner.

Keep a eye out for my next post on this. It’s going to be fun. Trust me*

Huzzah

Vic

*If you Trusted me there, you’ve already lost

 

Games sans frontières

front

Occasionally I take a trip outside of the normal framework of Boardgames to examine something gaming related but not Boardgaming per se. As ever I ask you to indulge me and particularly for this post because by the dark gods this is so very very cool

I’m a Tech fan always have been. Not tech obsessed but I do like something clever and I’ve been keeping a weather eye on virtual reality and augmented reality for a very long time. Probably long before your dad stuck on the Barry white CD. My story started on Friday when a buddy of mine (there are no friends in gaming) texted me a picture with the caption “Buwahahhha”. The picture was a simple card board box with the words DEV 2 written on it

I rang straight away. “Is it setup yet?” “I’ll be around straight away”. As it turned out it was Saturday night before I could visit. Picture Indiana jones getting a text saying “Grail” that’s pretty much what it was like for me

Getting to my buddies house is no small feat. He lives Near the middle of nowhere, making it harder to get to that just old middle of nowhere. Up a hill along a goat track that passes for road. The bumpers and skirts of manys the foolish road car litter the path to his house. Several stalls and good run ups I stood outside his camouflaged house (it’s true) and coffee in hand (instant) we ascended to look at a new worlds

elited

Ok my lead is a bit over the top but I’ve been waiting to see the Oculus rift for a long time and it would have been an anti climax if it has have been simple to attain.

The unit itself is surprisingly simple, lightweight and worldly. I slipped it on and WHAM!

I’m looking at a desk in relatively low Rez with a guy in a picture telling me the score.

My first impression was. Ok I can see the pixels. My second was holy shit I’m not in Kansas anymore.

I rolled through the demo. I’d say it was shocking but it wasn’t, my mind just accepted it. What WAS shocking was how the mind was tricked straight away into this new world. Now don’t get me wrong I knew it was a simulation. The resolution is just too low but it’s still startling.  The demo was something so close to horror I was waiting for something to jump out at me, it didn’t need to it was suitably creepy without the jolt.

Next up was Elite Dangerous. This was something else. The virtual cockpit blew me away and coupled with voice commands for the various Systems I really was in a different world. A very robust believable one.  Mental Note : Buy Elite Dangerous

A trip around the solar system in a different demo was very educational followed by a not so scary because it was early days walk around the ship in Alien Isolation.  The smoke effects and standing in front of other characters was stunning.

This is the future. I’ve know it for a long time along with the dogs on the streets. This is the reality we are going to game and inhabit in in the very near future. I got a brief glimpse and I wanted one straight away

The immersion was incredible. The resolution a tad disappointing but this was just a beta. It’s due for release next year. I’m delighted I got a preview. I’m still in awe

In the words of Billy Idol in the album you didn’t buy, Welcome to the future. Cyberpunk

Huzzah!

Vic

occ

Something Evil This Way Comes

ghost

In the run up to Knavecon V I’m going to be calling on a variety of gamers (some of them literate) to do a weekly  “I like this game” short review of a game they really like or just a rant about something, either’s good.  Probably.

Watch this space…

Music to Conquer to

one man

An important part of any gaming night is the music. The last thing a gentleman or lady wants to hear is the Tick Tock of ones old grandfather clock from the main reception as you sweep your croupier stick across the playing field.  Puts one right off

Too many of us rely on the classics. The Lord of the rings soundtrack, Conan the barbarian or if it’s a game of x-wing the Emperors march.

Now I’ve been accused (quite rightly) of having inappropriate music at a games night, Truth be told gentle reader of late I’ve gotten a bit lazy. I just stick on a web radio like

Radio paradise or Somafm  and let the interweb do it’s thing.

By right I should really hook up Spotify but I have my reasons not to. I do have an end of life squeezebox and that performs admirably and a stack of mp3s of questionable value thanks to radio Kerry. That said picking out music during a hand is a sin punishable by at the very least death

So I guess rather than give my opinions today I’m asking what do YOU think is good music to game to?  Opinions may vary, Wars may start but the best place to defuse them as always is on the gaming table (unless you have a dark alley nearby)

Huzzah!

Vic

Breakfast of Heroes

bacon

Knavecon is a long day, best to prepare with a good hearty breakfast. Myself and a few of the knaves as per tradition will be meeting around 8:30 or so for a big fry up in the hotel before kick off.  By all means join us!

Huzzah!

Vic

Holy Monkeys only 3 days to Knavecon IV

go

Next Saturday is Knavecon IV.  It’s going to be a GOOD day.  A lot of work has been put in place to make sure it all runs smoothly and I’m looking forward to it.  I’m currently in the eye of the storm having done a lot of prep work and come Saturday I’m looking forward to a good, extended, relaxed day of drinking coffee, eating rubbish and playing some awesome games, more than likely against people who don’t know me that well and have not been told “don’t trust Vic”.

The stage is set, the wheels are in motion, additional generic metaphor.

Let’s rock up, kick some ass and take names

See you all on Saturday!

Huzzah!

Vic

 

The Gathering in the house!

gathering

It wouldn’t be a Knavecon without the guys from The Gathering in Limerick.  I Dropped in yesterday evening and we agreed a loose soon to be less loose plan.  The guys are going to be bringing some really nice toys to the party

Pegasus Bridge

peg

Anyone who went to conclave will remember this incredible Bolt Action scenario.  They guys are going to be running it at the con

Expect a showing of BattleTech and Magic the Gathering on the day too

The Gathering is running Magic on the Sunday as well so if you’ve down for Knavecon make a weekend of it and jump in to the MTG competition on the Sunday as well

Can’t ask for better than that!

Huzzah!

btec

Take My Money Already

X-Com-The-Board-Game-371x394

http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=269&esem=1

I’ve been a HUGE fan of the X-COM games right back to the Laser Squad days.  The Gallop Brothers created something wonderful that has never lost it’s appeal.

o8

Fantasy Flight are now releasing a boardgame version of X-COM (albeit at co-op game).  I find it hard to believe they won’t do anything but nail it as they have in the past with other licenses.

Hurray Up and release it, the safety of the world depends on it!

huzzah!

Vic

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